namespace AllIn13DShader { public class TextureCreatorTabDrawer : AssetWindowTabDrawer { private const string TAB_NAME = "Texture Creators"; private NormalMapCreatorTool normalMapCreatorTool; private NormalMapCreatorDrawer normalMapCreatorDrawer; private GradientCreatorTool gradientCreatorTool; private GradientCreatorDrawer gradientCreatorDrawer; private AtlasPackerTool atlasPackerTool; private AtlasPackerDrawer atlasPackerDrawer; private NoiseCreatorTool noiseCreatorTool; private NoiseCreatorDrawer noiseCreatorDrawer; private RGBAPackerTool rgbaPackerTool; private RGBAPackerDrawer rgbaPackerDrawer; public TextureCreatorTabDrawer(CommonStyles commonStyles, AllIn13DShaderWindow parentWindow) : base(commonStyles, parentWindow) { Initialize(); } private void Initialize() { normalMapCreatorTool = new NormalMapCreatorTool(); normalMapCreatorDrawer = new NormalMapCreatorDrawer(normalMapCreatorTool, commonStyles, Repaint); gradientCreatorTool = new GradientCreatorTool(); gradientCreatorDrawer = new GradientCreatorDrawer(gradientCreatorTool, commonStyles); atlasPackerTool = new AtlasPackerTool(); atlasPackerDrawer = new AtlasPackerDrawer(atlasPackerTool, commonStyles); noiseCreatorTool = new NoiseCreatorTool(); noiseCreatorDrawer = new NoiseCreatorDrawer(noiseCreatorTool, commonStyles); rgbaPackerTool = new RGBAPackerTool(); rgbaPackerDrawer = new RGBAPackerDrawer(rgbaPackerTool, commonStyles); } public override void OnEnable() { } public override void OnDisable() { } public override void Show() { Initialize(); } public override void Hide() { } public override void EnteredPlayMode() { } public override void Draw() { normalMapCreatorDrawer.Draw(); EditorUtils.DrawThinLine(); gradientCreatorDrawer.Draw(); EditorUtils.DrawThinLine(); atlasPackerDrawer.Draw(); EditorUtils.DrawThinLine(); noiseCreatorDrawer.Draw(); EditorUtils.DrawThinLine(); rgbaPackerDrawer.Draw(); } private void Repaint() { parentWindow.Repaint(); } public override string GetTabName() { return TAB_NAME; } } }