Files
2026-02-23 22:01:07 +07:00

35 lines
901 B
C#

using UnityEditor;
namespace AllIn13DShader
{
public class OutlineEffectDrawer : AbstractEffectDrawer
{
private MaterialProperty stencilRefMatProperty;
public OutlineEffectDrawer(AllIn13DShaderInspectorReferences references,
PropertiesConfig propertiesConfig) : base(references, propertiesConfig)
{
this.drawerID = Constants.OUTLINE_DRAWER_ID;
stencilRefMatProperty = FindPropertyByName("_StencilRef");
}
protected override void DrawProperties()
{
base.DrawProperties();
if (stencilRefMatProperty != null)
{
EffectPropertyDrawer.DrawProperty(
materialProperty: stencilRefMatProperty,
labelPrefix: string.Empty,
displayName: stencilRefMatProperty.displayName,
customValue: string.Empty,
allowReset: true,
isKeywordProperty: false,
propertyType: EffectProperty.PropertyType.BASIC,
references: references);
}
}
}
}