Files
2026-03-02 12:49:12 +07:00

50 lines
1.7 KiB
C#

using System;
using System.Collections.Generic;
using YachtDice.Modifiers.Definition;
using YachtDice.Modifiers.Runtime;
namespace YachtDice.Inventory
{
public class InventoryModel
{
private readonly ModifierRegistry _registry;
public event Action OnInventoryChanged;
public event Action<IReadOnlyList<ModifierInstance>> OnActiveModifiersChanged;
public InventoryModel(ModifierRegistry registry)
{
this._registry = registry;
registry.OnChanged += () => OnInventoryChanged?.Invoke();
registry.OnActiveModifiersChanged += list => OnActiveModifiersChanged?.Invoke(list);
}
public IReadOnlyList<ModifierInstance> OwnedModifiers => _registry.All;
public int MaxActiveSlots => _registry.MaxActiveSlots;
public int ActiveCount => _registry.ActiveCount;
public void SetMaxActiveSlots(int slots) => _registry.SetMaxActiveSlots(slots);
public void AddModifier(ModifierDefinition definition) => _registry.Add(definition);
public void RemoveModifier(ModifierInstance instance) => _registry.Remove(instance);
public bool TryActivate(ModifierInstance instance) => _registry.TryActivate(instance);
public void Deactivate(ModifierInstance instance) => _registry.Deactivate(instance);
public void ConsumeUseOnActive() => _registry.ConsumeChargesOnActive();
public List<ModifierDefinition> GetActiveModifierDefinitions()
{
var result = new List<ModifierDefinition>();
var active = _registry.Active;
foreach (var t in active)
result.Add(t.Definition);
return result;
}
}
}