Files
YachtDice/Assets/Plugins/AllIn13DShader/Editor/CommonMaterialInfo.cs
T
2026-02-23 22:01:07 +07:00

42 lines
774 B
C#

using UnityEngine;
namespace AllIn13DShader
{
public class CommonMaterialInfo : AbstractMaterialInfo
{
public CommonMaterialInfo(Material mat) : base(mat)
{
RefreshKeywords();
}
public EffectsProfile effectProfile;
public override void RefreshKeywords()
{
this.enabledKeywords = new string[mat.enabledKeywords.Length];
for (int i = 0; i < enabledKeywords.Length; i++)
{
this.enabledKeywords[i] = mat.enabledKeywords[i].name;
}
}
public override void EnableKeyword(string keyword)
{
mat.EnableKeyword(keyword);
RefreshKeywords();
}
public override void DisableKeyword(string keyword)
{
mat.DisableKeyword(keyword);
RefreshKeywords();
}
public override bool IsShaderVariant()
{
return false;
}
}
}