Files
YachtDice/Assets/Plugins/AllIn13DShader/Editor/Drawers/AtlasPackerDrawer.cs
T
2026-02-23 22:01:07 +07:00

130 lines
4.6 KiB
C#

using System.IO;
using UnityEditor;
using UnityEngine;
namespace AllIn13DShader
{
public class AtlasPackerDrawer
{
private AtlasPackerTool atlasPackerTool;
public AtlasPackerValues ToolValues => atlasPackerTool.values;
private CommonStyles commonStyles;
private SerializedObject soAtlasPackerValues;
public AtlasPackerDrawer(AtlasPackerTool atlasPackerTool, CommonStyles commonStyles)
{
this.atlasPackerTool = atlasPackerTool;
this.commonStyles = commonStyles;
RefreshAtlasPackerValues();
}
private void RefreshAtlasPackerValues()
{
soAtlasPackerValues = new SerializedObject(ToolValues);
}
public void Draw()
{
soAtlasPackerValues.Update();
if (ToolValues == null)
{
RefreshAtlasPackerValues();
}
GUILayout.Label("Texture Atlas / Spritesheet Packer", commonStyles.bigLabel);
GUILayout.Space(20);
GUILayout.Label("Add Textures to the Atlas array", EditorStyles.boldLabel);
SerializedProperty atlasProperty = soAtlasPackerValues.FindProperty("atlas");
EditorGUILayout.PropertyField(atlasProperty, true, GUILayout.MaxWidth(200));
soAtlasPackerValues.ApplyModifiedProperties();
//ToolValues.atlas = Atlas;
ToolValues.squareAtlas = EditorGUILayout.Toggle("Square Atlas?", ToolValues.squareAtlas, GUILayout.MaxWidth(200));
EditorGUILayout.BeginHorizontal();
{
if (ToolValues.squareAtlas)
{
ToolValues.atlasXCount = EditorGUILayout.IntSlider("Column and Row Count", ToolValues.atlasXCount, 1, 8, GUILayout.MaxWidth(302));
ToolValues.atlasYCount = ToolValues.atlasXCount;
}
else
{
ToolValues.atlasXCount = EditorGUILayout.IntSlider("Column Count", ToolValues.atlasXCount, 1, 8, GUILayout.MaxWidth(302));
GUILayout.Space(10);
ToolValues.atlasYCount = EditorGUILayout.IntSlider("Row Count", ToolValues.atlasYCount, 1, 8, GUILayout.MaxWidth(302));
}
}
EditorGUILayout.EndHorizontal();
EditorGUILayout.BeginHorizontal();
{
if (ToolValues.squareAtlas)
{
GUILayout.Label("Atlas Size:", GUILayout.MaxWidth(100));
ToolValues.atlasSizesX = (TextureSizes)EditorGUILayout.EnumPopup(ToolValues.atlasSizesX, GUILayout.MaxWidth(200));
ToolValues.atlasSizesY = ToolValues.atlasSizesX;
}
else
{
GUILayout.Label("Atlas Size X:", GUILayout.MaxWidth(100));
ToolValues.atlasSizesX = (TextureSizes)EditorGUILayout.EnumPopup(ToolValues.atlasSizesX, GUILayout.MaxWidth(200));
GUILayout.Space(10);
GUILayout.Label("Atlas Size Y:", GUILayout.MaxWidth(100));
ToolValues.atlasSizesY = (TextureSizes)EditorGUILayout.EnumPopup(ToolValues.atlasSizesY, GUILayout.MaxWidth(200));
}
}
EditorGUILayout.EndHorizontal();
EditorGUILayout.BeginHorizontal();
{
GUILayout.Label("Atlas Filtering: ", GUILayout.MaxWidth(100));
ToolValues.atlasFiltering = (FilterMode)EditorGUILayout.EnumPopup(ToolValues.atlasFiltering, GUILayout.MaxWidth(200));
}
EditorGUILayout.EndHorizontal();
int atlasElements = atlasPackerTool.GetAtlasElements();
int atlasWidth = (int)ToolValues.atlasSizesX;
int atlasHeight = (int)ToolValues.atlasSizesY;
GUILayout.Label("Output will be a " + ToolValues.atlasXCount + " X " + ToolValues.atlasYCount + " atlas, " + atlasElements + " elements in total. In a " +
atlasWidth + "pixels X " + atlasHeight + "pixels texture", EditorStyles.boldLabel);
int usedAtlasSlots = 0;
for (int i = 0; i < ToolValues.atlas.Length; i++)
{
if (ToolValues.atlas[i] != null)
{
usedAtlasSlots++;
}
}
if (usedAtlasSlots > atlasElements)
{
GUILayout.Label("*Please reduce the Atlas texture slots by " + Mathf.Abs(atlasElements - ToolValues.atlas.Length) + " (extra textures will be ignored)", EditorStyles.boldLabel);
}
if (atlasElements > usedAtlasSlots)
{
GUILayout.Label("*" + (atlasElements - usedAtlasSlots) + " atlas slots unused or null (it will be filled with black)", EditorStyles.boldLabel);
}
GUILayout.Space(20);
GUILayout.Label("Select the folder where new Atlases will be saved", EditorStyles.boldLabel);
GlobalConfiguration.instance.AtlasesSavePath = EditorUtils.DrawSelectorFolder(GlobalConfiguration.instance.AtlasesSavePath, /*AllIn13DShaderConfig.ATLASES_SAVE_PATH_DEFAULT,*/ "Atlas");
if (Directory.Exists(GlobalConfiguration.instance.AtlasesSavePath))
{
if (GUILayout.Button("Create And Save Atlas Texture", GUILayout.MaxWidth(CommonStyles.BUTTON_WIDTH)))
{
atlasPackerTool.CreateAtlas();
EditorUtils.SaveTextureAsPNG(GlobalConfiguration.instance.AtlasesSavePath, "Atlas", "Texture Atlas", ToolValues.createdAtlas, ToolValues.atlasFiltering, TextureImporterType.Default, TextureWrapMode.Clamp);
}
}
}
}
}