76 lines
1.7 KiB
C#
76 lines
1.7 KiB
C#
using UnityEditor;
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using UnityEngine;
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namespace AllIn13DShader
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{
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public class CommonStyles
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{
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public const int BUTTON_WIDTH = 600;
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public const int BIG_FONT_SIZE = 16;
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public GUIStyle shaderPropertiesStyle;
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public GUIStyle wordWrappedStyle;
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public GUIStyle style;
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public GUIStyle bigLabel;
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public GUIStyle warningLabel;
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public GUIStyle okLabel;
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public GUIStyle linkStyle;
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public GUIStyle boxStyle;
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public void InitStyles()
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{
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if(wordWrappedStyle == null)
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{
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wordWrappedStyle = new GUIStyle(EditorStyles.largeLabel);
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wordWrappedStyle.wordWrap = true;
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}
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if(style == null)
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{
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style = new GUIStyle(EditorStyles.helpBox);
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style.margin = new RectOffset(0, 0, 0, 0);
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}
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if(bigLabel == null)
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{
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bigLabel = new GUIStyle(EditorStyles.boldLabel);
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bigLabel.fontSize = BIG_FONT_SIZE;
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}
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if(okLabel == null)
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{
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okLabel = new GUIStyle(EditorStyles.label);
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okLabel.fontSize = BIG_FONT_SIZE;
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okLabel.normal.textColor = Color.green;
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okLabel.wordWrap = true;
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okLabel.richText = true;
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}
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if(warningLabel == null)
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{
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warningLabel = new GUIStyle(EditorStyles.label);
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warningLabel.fontSize = BIG_FONT_SIZE;
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warningLabel.normal.textColor = Color.yellow;
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warningLabel.wordWrap = true;
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warningLabel.richText = true;
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}
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if(linkStyle == null)
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{
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linkStyle = new GUIStyle(EditorStyles.linkLabel);
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}
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if(boxStyle == null)
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{
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boxStyle = new GUIStyle(EditorStyles.helpBox);
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boxStyle.margin = new RectOffset(0, 0, 0, 0);
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}
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if(shaderPropertiesStyle == null)
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{
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shaderPropertiesStyle = new GUIStyle(EditorStyles.helpBox);
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shaderPropertiesStyle.margin = new RectOffset(25, 0, 0, 0);
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}
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}
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}
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} |