Files
YachtDice/Assets/Plugins/AllIn13DShader/Editor/Drawers/CommonStyles.cs
T
2026-02-23 22:01:07 +07:00

76 lines
1.7 KiB
C#

using UnityEditor;
using UnityEngine;
namespace AllIn13DShader
{
public class CommonStyles
{
public const int BUTTON_WIDTH = 600;
public const int BIG_FONT_SIZE = 16;
public GUIStyle shaderPropertiesStyle;
public GUIStyle wordWrappedStyle;
public GUIStyle style;
public GUIStyle bigLabel;
public GUIStyle warningLabel;
public GUIStyle okLabel;
public GUIStyle linkStyle;
public GUIStyle boxStyle;
public void InitStyles()
{
if(wordWrappedStyle == null)
{
wordWrappedStyle = new GUIStyle(EditorStyles.largeLabel);
wordWrappedStyle.wordWrap = true;
}
if(style == null)
{
style = new GUIStyle(EditorStyles.helpBox);
style.margin = new RectOffset(0, 0, 0, 0);
}
if(bigLabel == null)
{
bigLabel = new GUIStyle(EditorStyles.boldLabel);
bigLabel.fontSize = BIG_FONT_SIZE;
}
if(okLabel == null)
{
okLabel = new GUIStyle(EditorStyles.label);
okLabel.fontSize = BIG_FONT_SIZE;
okLabel.normal.textColor = Color.green;
okLabel.wordWrap = true;
okLabel.richText = true;
}
if(warningLabel == null)
{
warningLabel = new GUIStyle(EditorStyles.label);
warningLabel.fontSize = BIG_FONT_SIZE;
warningLabel.normal.textColor = Color.yellow;
warningLabel.wordWrap = true;
warningLabel.richText = true;
}
if(linkStyle == null)
{
linkStyle = new GUIStyle(EditorStyles.linkLabel);
}
if(boxStyle == null)
{
boxStyle = new GUIStyle(EditorStyles.helpBox);
boxStyle.margin = new RectOffset(0, 0, 0, 0);
}
if(shaderPropertiesStyle == null)
{
shaderPropertiesStyle = new GUIStyle(EditorStyles.helpBox);
shaderPropertiesStyle.margin = new RectOffset(25, 0, 0, 0);
}
}
}
}