Files
YachtDice/Assets/Plugins/AllIn13DShader/Demo/Scripts/Tweens/PropertyTween.cs
T
2026-02-23 22:24:46 +07:00

35 lines
566 B
C#

using UnityEngine;
namespace AllIn13DShader
{
public class PropertyTween
{
protected int propID;
protected Material mat;
protected float currentValue;
[SerializeField] protected string propertyName;
public virtual void Init(Material mat)
{
this.mat = mat;
propID = Shader.PropertyToID(propertyName);
}
public virtual void Update(float deltaTime)
{
Tween(deltaTime);
UpdateMaterial();
}
protected virtual void Tween(float deltaTime)
{
}
private void UpdateMaterial()
{
mat.SetFloat(propID, currentValue);
}
}
}