Files
YachtDice/Assets/Plugins/AllIn13DShader/Editor/ShadersConfigurator/CullCommand.cs
T
2026-02-23 22:01:07 +07:00

29 lines
616 B
C#

using UnityEngine.Rendering;
namespace AllIn13DShader
{
[System.Serializable]
public class CullCommand : ShaderCommand
{
private const string SHADER_ENTRY_FORMAT = @"Cull {0}";
private const string STR_DEFINED_IN_PROPERTIES = @"[_CullingMode]";
public CullMode cullMode;
protected override string GetShaderEntryFormat()
{
return SHADER_ENTRY_FORMAT;
}
protected override string GetShaderEntryValueDefinedInCode()
{
string res = cullMode.ToString();
return res;
}
protected override string GetShaderEntryValueDefinedInProperties()
{
return STR_DEFINED_IN_PROPERTIES;
}
}
}