Files
YachtDice/Assets/Scripts/Tests/Editor/DiceCollectionTests.cs
T
2026-03-02 12:49:12 +07:00

134 lines
3.3 KiB
C#

using System.Collections.Generic;
using NUnit.Framework;
using YachtDice.Dice;
using YachtDice.Player;
namespace YachtDice.Tests
{
public sealed class DiceCollectionTests
{
private DiceCollection _collection;
[SetUp]
public void SetUp()
{
_collection = new DiceCollection();
}
[Test]
public void Add_IncreasesCount()
{
var die = StandardDice.CreateStandardD6ForTest();
_collection.Add(die);
Assert.AreEqual(1, _collection.OwnedDice.Count);
}
[Test]
public void Add_DuplicateId_Ignored()
{
var die = StandardDice.CreateStandardD6ForTest();
_collection.Add(die);
_collection.Add(die);
Assert.AreEqual(1, _collection.OwnedDice.Count);
}
[Test]
public void Add_Null_Ignored()
{
_collection.Add(null);
Assert.AreEqual(0, _collection.OwnedDice.Count);
}
[Test]
public void OwnsById_ReturnsTrueWhenOwned()
{
var die = StandardDice.CreateStandardD6ForTest();
_collection.Add(die);
Assert.IsTrue(_collection.OwnsById("standard_d6"));
}
[Test]
public void OwnsById_ReturnsFalseWhenNotOwned()
{
Assert.IsFalse(_collection.OwnsById("standard_d6"));
}
[Test]
public void Remove_DecreasesCount()
{
var die = StandardDice.CreateStandardD6ForTest();
_collection.Add(die);
_collection.Remove(die);
Assert.AreEqual(0, _collection.OwnedDice.Count);
}
[Test]
public void GetSaveData_ReturnsIds()
{
var die = StandardDice.CreateStandardD6ForTest();
_collection.Add(die);
var ids = _collection.GetSaveData();
Assert.AreEqual(1, ids.Count);
Assert.AreEqual("standard_d6", ids[0]);
}
[Test]
public void LoadSaveData_RestoresDice()
{
var die = StandardDice.CreateStandardD6ForTest();
var catalog = DiceCatalog.CreateForTest(new List<DiceDefinition> { die });
var ids = new List<string> { "standard_d6" };
_collection.LoadSaveData(ids, catalog);
Assert.AreEqual(1, _collection.OwnedDice.Count);
Assert.AreEqual("standard_d6", _collection.OwnedDice[0].Id);
}
[Test]
public void LoadSaveData_SkipsMissingIds()
{
var catalog = DiceCatalog.CreateForTest(new List<DiceDefinition>());
var ids = new List<string> { "nonexistent" };
_collection.LoadSaveData(ids, catalog);
Assert.AreEqual(0, _collection.OwnedDice.Count);
}
[Test]
public void Clear_RemovesAll()
{
var die = StandardDice.CreateStandardD6ForTest();
_collection.Add(die);
_collection.Clear();
Assert.AreEqual(0, _collection.OwnedDice.Count);
}
[Test]
public void Add_FiresOnChanged()
{
bool fired = false;
_collection.OnChanged += () => fired = true;
var die = StandardDice.CreateStandardD6ForTest();
_collection.Add(die);
Assert.IsTrue(fired);
}
}
}