Files
YachtDice/Assets/Scripts/Modifiers/Runtime/ModifierRegistry.cs
T

212 lines
6.0 KiB
C#

using System;
using System.Collections.Generic;
using UnityEngine;
using YachtDice.Modifiers.Definition;
namespace YachtDice.Modifiers.Runtime
{
public class ModifierRegistry
{
private readonly List<ModifierInstance> _instances = new();
private readonly List<ModifierInstance> _activeCache = new();
private int _maxActiveSlots;
private bool _activeCacheDirty = true;
public event Action OnChanged;
public event Action<IReadOnlyList<ModifierInstance>> OnActiveModifiersChanged;
public IReadOnlyList<ModifierInstance> All => _instances;
public int MaxActiveSlots => _maxActiveSlots;
public ModifierRegistry(int maxActiveSlots = 5)
{
this._maxActiveSlots = maxActiveSlots;
}
public IReadOnlyList<ModifierInstance> Active
{
get
{
if (_activeCacheDirty)
RebuildActiveCache();
return _activeCache;
}
}
public int ActiveCount
{
get
{
int count = 0;
for (int i = 0; i < _instances.Count; i++)
if (_instances[i].IsActive) count++;
return count;
}
}
public void SetMaxActiveSlots(int slots)
{
_maxActiveSlots = slots;
}
public ModifierInstance Add(ModifierDefinition definition)
{
var instance = new ModifierInstance(definition);
_instances.Add(instance);
_activeCacheDirty = true;
OnChanged?.Invoke();
return instance;
}
public void Remove(ModifierInstance instance)
{
if (!_instances.Contains(instance)) return;
bool wasActive = instance.IsActive;
instance.IsActive = false;
_instances.Remove(instance);
_activeCacheDirty = true;
if (wasActive)
OnActiveModifiersChanged?.Invoke(Active);
OnChanged?.Invoke();
}
public bool TryActivate(ModifierInstance instance)
{
if (instance.IsActive) return false;
if (!_instances.Contains(instance)) return false;
if (ActiveCount >= _maxActiveSlots) return false;
instance.IsActive = true;
_activeCacheDirty = true;
OnActiveModifiersChanged?.Invoke(Active);
OnChanged?.Invoke();
return true;
}
public void Deactivate(ModifierInstance instance)
{
if (!instance.IsActive) return;
instance.IsActive = false;
_activeCacheDirty = true;
OnActiveModifiersChanged?.Invoke(Active);
OnChanged?.Invoke();
}
public void ConsumeChargesOnActive()
{
bool changed = false;
for (int i = _instances.Count - 1; i >= 0; i--)
{
var inst = _instances[i];
if (!inst.IsActive) continue;
if (!inst.Definition.HasLimitedUses) continue;
inst.ConsumeCharge();
if (inst.IsExpired)
{
_instances.RemoveAt(i);
changed = true;
}
}
if (changed)
{
_activeCacheDirty = true;
OnActiveModifiersChanged?.Invoke(Active);
OnChanged?.Invoke();
}
}
public List<ModifierSaveEntry> GetSaveData()
{
var entries = new List<ModifierSaveEntry>();
for (int i = 0; i < _instances.Count; i++)
{
var inst = _instances[i];
var entry = new ModifierSaveEntry
{
modifierId = inst.Definition.Id,
isActive = inst.IsActive,
remainingUses = inst.RemainingUses,
stacks = inst.Stacks,
};
foreach (var kvp in inst.CustomState)
{
entry.customState.Add(new CustomStateEntry
{
key = kvp.Key,
value = kvp.Value,
});
}
entries.Add(entry);
}
return entries;
}
public void LoadSaveData(List<ModifierSaveEntry> entries, ModifierCatalog catalog)
{
_instances.Clear();
_activeCacheDirty = true;
if (entries == null) return;
for (int i = 0; i < entries.Count; i++)
{
var entry = entries[i];
var definition = catalog.FindById(entry.modifierId);
if (definition == null)
{
Debug.LogWarning($"Modifier '{entry.modifierId}' not found in catalog, skipping.");
continue;
}
var instance = new ModifierInstance(definition)
{
IsActive = entry.isActive,
RemainingUses = entry.remainingUses,
Stacks = entry.stacks,
};
if (entry.customState != null)
{
foreach (var cs in entry.customState)
instance.CustomState[cs.key] = cs.value;
}
_instances.Add(instance);
}
OnActiveModifiersChanged?.Invoke(Active);
OnChanged?.Invoke();
}
public void Clear()
{
_instances.Clear();
_activeCacheDirty = true;
OnActiveModifiersChanged?.Invoke(Active);
OnChanged?.Invoke();
}
private void RebuildActiveCache()
{
_activeCache.Clear();
for (int i = 0; i < _instances.Count; i++)
{
if (_instances[i].IsActive)
_activeCache.Add(_instances[i]);
}
_activeCacheDirty = false;
}
}
}