111 lines
3.1 KiB
C#
111 lines
3.1 KiB
C#
using System.Collections.Generic;
|
|
using NUnit.Framework;
|
|
using UnityEngine;
|
|
using YachtDice.Modifiers.Runtime;
|
|
using YachtDice.Persistence;
|
|
|
|
namespace YachtDice.Tests
|
|
{
|
|
public class SaveSystemTests
|
|
{
|
|
[SetUp]
|
|
public void SetUp()
|
|
{
|
|
SaveSystem.Delete();
|
|
}
|
|
|
|
[TearDown]
|
|
public void TearDown()
|
|
{
|
|
SaveSystem.Delete();
|
|
}
|
|
|
|
[Test]
|
|
public void SaveAndLoad_RoundTrip_PreservesData()
|
|
{
|
|
var data = new SaveData
|
|
{
|
|
currency = 999,
|
|
ownedModifiers = new List<ModifierSaveEntry>
|
|
{
|
|
new() { modifierId = "mod1", isActive = true, remainingUses = 3 },
|
|
new() { modifierId = "mod2", isActive = false, remainingUses = -1 }
|
|
}
|
|
};
|
|
|
|
SaveSystem.Save(data);
|
|
var loaded = SaveSystem.Load();
|
|
|
|
Assert.AreEqual(999, loaded.currency);
|
|
Assert.AreEqual(2, loaded.ownedModifiers.Count);
|
|
Assert.AreEqual("mod1", loaded.ownedModifiers[0].modifierId);
|
|
Assert.IsTrue(loaded.ownedModifiers[0].isActive);
|
|
Assert.AreEqual(3, loaded.ownedModifiers[0].remainingUses);
|
|
Assert.AreEqual("mod2", loaded.ownedModifiers[1].modifierId);
|
|
Assert.IsFalse(loaded.ownedModifiers[1].isActive);
|
|
}
|
|
|
|
[Test]
|
|
public void Load_MissingKey_ReturnsDefault()
|
|
{
|
|
var loaded = SaveSystem.Load();
|
|
|
|
Assert.IsNotNull(loaded);
|
|
Assert.AreEqual(0, loaded.currency);
|
|
Assert.AreEqual(0, loaded.ownedModifiers.Count);
|
|
}
|
|
|
|
[Test]
|
|
public void HasSave_ReturnsFalseWhenEmpty()
|
|
{
|
|
Assert.IsFalse(SaveSystem.HasSave());
|
|
}
|
|
|
|
[Test]
|
|
public void HasSave_ReturnsTrueAfterSave()
|
|
{
|
|
SaveSystem.Save(new SaveData { currency = 100 });
|
|
|
|
Assert.IsTrue(SaveSystem.HasSave());
|
|
}
|
|
|
|
[Test]
|
|
public void Delete_RemovesSaveData()
|
|
{
|
|
SaveSystem.Save(new SaveData { currency = 100 });
|
|
SaveSystem.Delete();
|
|
|
|
Assert.IsFalse(SaveSystem.HasSave());
|
|
}
|
|
|
|
[Test]
|
|
public void Load_CorruptJson_ReturnsDefault()
|
|
{
|
|
PlayerPrefs.SetString("YachtDice_SaveData", "{invalid json!!!");
|
|
PlayerPrefs.Save();
|
|
|
|
var loaded = SaveSystem.Load();
|
|
|
|
Assert.IsNotNull(loaded);
|
|
Assert.AreEqual(0, loaded.currency);
|
|
}
|
|
|
|
[Test]
|
|
public void SaveAndLoad_RoundTrip_PreservesDiceIds()
|
|
{
|
|
var data = new SaveData
|
|
{
|
|
currency = 100,
|
|
ownedDiceIds = new List<string> { "standard_d6", "chaos_d6" }
|
|
};
|
|
|
|
SaveSystem.Save(data);
|
|
var loaded = SaveSystem.Load();
|
|
|
|
Assert.AreEqual(2, loaded.ownedDiceIds.Count);
|
|
Assert.AreEqual("standard_d6", loaded.ownedDiceIds[0]);
|
|
Assert.AreEqual("chaos_d6", loaded.ownedDiceIds[1]);
|
|
}
|
|
}
|
|
}
|