[Add] Field and mine generation
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using System.Collections.Generic;
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namespace Minesweeper.Core
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{
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public interface IBoardService
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{
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int Width { get; }
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int Height { get; }
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int MinesCount { get; }
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bool IsGenerated { get; }
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void InitializeEmptyBoard();
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bool GenerateAfterFirstClick(int safeX, int safeY);
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bool IsInside(int x, int y);
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bool TryGetCell(int x, int y, out BoardCellData cell);
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IReadOnlyList<BoardCellData> GetCells();
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}
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}
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