[Fix] Board Optimization, Fix Screen Loading
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@@ -1,4 +1,3 @@
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using Minesweeper.Config;
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using Minesweeper.Presentation.Views;
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using UnityEngine;
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@@ -11,7 +10,12 @@ namespace Minesweeper.Presentation.Factories
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private const string PausePanelName = "PausePanel";
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private const string ResultPanelName = "ResultPanel";
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public MinesweeperScreenRefs Spawn(Transform contentRoot, MinesweeperScreenCatalog catalog)
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public MinesweeperScreenRefs Spawn(
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Transform contentRoot,
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MainMenuView mainMenuPrefab,
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BoardView boardPrefab,
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PauseView pausePrefab,
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ResultView resultPrefab)
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{
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if (contentRoot == null)
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{
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@@ -19,47 +23,42 @@ namespace Minesweeper.Presentation.Factories
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return default;
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}
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if (catalog == null || !catalog.IsValid)
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if (mainMenuPrefab == null || boardPrefab == null || pausePrefab == null || resultPrefab == null)
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{
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Debug.LogError("Minesweeper screen bootstrap failed: screen catalog prefab references are incomplete.");
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Debug.LogError("Minesweeper screen bootstrap failed: screen prefab references are incomplete.");
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return default;
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}
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ClearContent(contentRoot);
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var mainMenu = SpawnScreen(catalog.MainMenuPanelPrefab, contentRoot, MainMenuPanelName, 0);
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var board = SpawnScreen(catalog.BoardGridPrefab, contentRoot, BoardGridName, 1);
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var pause = SpawnScreen(catalog.PausePanelPrefab, contentRoot, PausePanelName, 2);
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var result = SpawnScreen(catalog.ResultPanelPrefab, contentRoot, ResultPanelName, 3);
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var mainMenuView = SpawnScreen(mainMenuPrefab, contentRoot, MainMenuPanelName, 0);
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var boardView = SpawnScreen(boardPrefab, contentRoot, BoardGridName, 1);
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var pauseView = SpawnScreen(pausePrefab, contentRoot, PausePanelName, 2);
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var resultView = SpawnScreen(resultPrefab, contentRoot, ResultPanelName, 3);
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var mainMenuView = RequireComponent<MainMenuView>(mainMenu.transform, MainMenuPanelName);
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if (mainMenuView != null)
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{
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mainMenuView.BindRoot(mainMenu);
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mainMenuView.BindRoot(mainMenuView.gameObject);
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}
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var boardView = RequireComponent<BoardView>(board.transform, BoardGridName);
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var pauseView = RequireComponent<PauseView>(pause.transform, PausePanelName);
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var resultView = RequireComponent<ResultView>(result.transform, ResultPanelName);
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var refs = new MinesweeperScreenRefs(
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mainMenuView,
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boardView,
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pauseView,
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resultView);
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mainMenu.SetActive(false);
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board.SetActive(false);
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pause.SetActive(false);
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result.SetActive(false);
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mainMenuView.gameObject.SetActive(false);
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boardView.gameObject.SetActive(false);
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pauseView.gameObject.SetActive(false);
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resultView.gameObject.SetActive(false);
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return refs;
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}
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private static GameObject SpawnScreen(GameObject prefab, Transform parent, string expectedName, int siblingIndex)
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private static T SpawnScreen<T>(T prefab, Transform parent, string expectedName, int siblingIndex) where T : Component
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{
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var instance = Object.Instantiate(prefab, parent, false);
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instance.name = expectedName;
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instance.gameObject.name = expectedName;
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instance.transform.SetSiblingIndex(siblingIndex);
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Stretch(instance.GetComponent<RectTransform>());
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return instance;
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@@ -75,17 +74,6 @@ namespace Minesweeper.Presentation.Factories
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}
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}
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private static T RequireComponent<T>(Transform root, string ownerName) where T : Component
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{
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var component = root.GetComponent<T>();
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if (component == null)
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{
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Debug.LogError($"Minesweeper screen bootstrap failed: '{ownerName}' is missing {typeof(T).Name}.");
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}
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return component;
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}
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private static void Stretch(RectTransform rectTransform)
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{
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if (rectTransform == null)
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