[Fix] Rename Scripts Folder
This commit is contained in:
@@ -0,0 +1,32 @@
|
||||
using Minesweeper.Core;
|
||||
using UnityEngine;
|
||||
|
||||
namespace Minesweeper.Infrastructure
|
||||
{
|
||||
public sealed class PlayerPrefsGameSettingsStorage : IGameSettingsStorage
|
||||
{
|
||||
private const string SizeXKey = "Minesweeper.Settings.SizeX";
|
||||
private const string SizeYKey = "Minesweeper.Settings.SizeY";
|
||||
private const string MinesCountKey = "Minesweeper.Settings.MinesCount";
|
||||
|
||||
public bool TryLoad(out GameSettingsValue value)
|
||||
{
|
||||
if (!PlayerPrefs.HasKey(SizeXKey) || !PlayerPrefs.HasKey(SizeYKey) || !PlayerPrefs.HasKey(MinesCountKey))
|
||||
{
|
||||
value = default;
|
||||
return false;
|
||||
}
|
||||
|
||||
value = new GameSettingsValue(PlayerPrefs.GetInt(SizeXKey), PlayerPrefs.GetInt(SizeYKey), PlayerPrefs.GetInt(MinesCountKey));
|
||||
return true;
|
||||
}
|
||||
|
||||
public void Save(GameSettingsValue value)
|
||||
{
|
||||
PlayerPrefs.SetInt(SizeXKey, value.SizeX);
|
||||
PlayerPrefs.SetInt(SizeYKey, value.SizeY);
|
||||
PlayerPrefs.SetInt(MinesCountKey, value.MinesCount);
|
||||
PlayerPrefs.Save();
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user