[Fix] Rename Scripts Folder

This commit is contained in:
2026-06-07 00:30:10 +07:00
parent 79a928ae52
commit 6c9cdaf67d
140 changed files with 0 additions and 0 deletions
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using Minesweeper.Core;
namespace Minesweeper.Presentation.Adapters
{
public sealed class GameStateViewAdapter : IGameStateViewAdapter
{
public string GetDisplayName(GameState state)
{
return state.ToString();
}
}
}
@@ -0,0 +1,2 @@
fileFormatVersion: 2
guid: a10e635e4da16d24db457ead4d139896
@@ -0,0 +1,9 @@
using Minesweeper.Core;
namespace Minesweeper.Presentation.Adapters
{
public interface IGameStateViewAdapter
{
string GetDisplayName(GameState state);
}
}
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using Minesweeper.Config;
using Minesweeper.Core;
using Minesweeper.Presentation.Views;
using UnityEngine;
namespace Minesweeper.Presentation.Factories
{
public sealed class CellViewFactory : ICellViewFactory
{
private readonly MinesweeperUiConfig uiConfig;
public CellViewFactory(MinesweeperUiConfig uiConfig)
{
this.uiConfig = uiConfig;
}
public CellView CreateCell(BoardCellData cell, Transform parent)
{
var prefab = uiConfig.CellButtonPrefab;
if (prefab == null)
{
Debug.LogError("CellViewFactory failed: CellButtonPrefab is not assigned.");
return null;
}
var go = Object.Instantiate(prefab, parent);
go.name = BuildCellName(cell.X, cell.Y, cell.DisplayValue);
var view = go.GetComponent<CellView>();
if (view == null)
{
Debug.LogError($"CellViewFactory failed: '{prefab.name}' is missing CellView.");
Object.Destroy(go);
return null;
}
view.Initialize(cell.X, cell.Y);
return view;
}
public string BuildCellName(int x, int y, int value, bool isMine)
{
return $"bt_{x}_{y}_{(isMine ? "M" : value.ToString())}";
}
public string BuildCellName(int x, int y, string displayValue)
{
return $"bt_{x}_{y}_{displayValue}";
}
}
}
@@ -0,0 +1,2 @@
fileFormatVersion: 2
guid: 681a16a970ddf3546bb4f99d93a184ca
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using Minesweeper.Core;
using Minesweeper.Presentation.Views;
using UnityEngine;
namespace Minesweeper.Presentation.Factories
{
public interface ICellViewFactory
{
CellView CreateCell(BoardCellData cell, Transform parent);
string BuildCellName(int x, int y, int value, bool isMine);
string BuildCellName(int x, int y, string displayValue);
}
}
@@ -0,0 +1,2 @@
fileFormatVersion: 2
guid: 34c31a0f01c730440a2bcdac0f775dd8
@@ -0,0 +1,102 @@
using Minesweeper.Config;
using Minesweeper.Presentation.Views;
using UnityEngine;
namespace Minesweeper.Presentation.Factories
{
public sealed class MinesweeperScreenBootstrapper
{
private const string MainMenuPanelName = "MainMenuPanel";
private const string BoardGridName = "BoardGrid";
private const string PausePanelName = "PausePanel";
private const string ResultPanelName = "ResultPanel";
public MinesweeperScreenRefs Spawn(Transform contentRoot, MinesweeperScreenCatalog catalog)
{
if (contentRoot == null)
{
Debug.LogError("Minesweeper screen bootstrap failed: Content root is not assigned.");
return default;
}
if (catalog == null || !catalog.IsValid)
{
Debug.LogError("Minesweeper screen bootstrap failed: screen catalog prefab references are incomplete.");
return default;
}
ClearContent(contentRoot);
var mainMenu = SpawnScreen(catalog.MainMenuPanelPrefab, contentRoot, MainMenuPanelName, 0);
var board = SpawnScreen(catalog.BoardGridPrefab, contentRoot, BoardGridName, 1);
var pause = SpawnScreen(catalog.PausePanelPrefab, contentRoot, PausePanelName, 2);
var result = SpawnScreen(catalog.ResultPanelPrefab, contentRoot, ResultPanelName, 3);
var mainMenuView = RequireComponent<MainMenuView>(mainMenu.transform, MainMenuPanelName);
if (mainMenuView != null)
{
mainMenuView.BindRoot(mainMenu);
}
var boardView = RequireComponent<BoardView>(board.transform, BoardGridName);
var pauseView = RequireComponent<PauseView>(pause.transform, PausePanelName);
var resultView = RequireComponent<ResultView>(result.transform, ResultPanelName);
var refs = new MinesweeperScreenRefs(
mainMenuView,
boardView,
pauseView,
resultView);
mainMenu.SetActive(false);
board.SetActive(false);
pause.SetActive(false);
result.SetActive(false);
return refs;
}
private static GameObject SpawnScreen(GameObject prefab, Transform parent, string expectedName, int siblingIndex)
{
var instance = Object.Instantiate(prefab, parent, false);
instance.name = expectedName;
instance.transform.SetSiblingIndex(siblingIndex);
Stretch(instance.GetComponent<RectTransform>());
return instance;
}
private static void ClearContent(Transform contentRoot)
{
for (var i = contentRoot.childCount - 1; i >= 0; i--)
{
var child = contentRoot.GetChild(i);
child.SetParent(null, false);
Object.Destroy(child.gameObject);
}
}
private static T RequireComponent<T>(Transform root, string ownerName) where T : Component
{
var component = root.GetComponent<T>();
if (component == null)
{
Debug.LogError($"Minesweeper screen bootstrap failed: '{ownerName}' is missing {typeof(T).Name}.");
}
return component;
}
private static void Stretch(RectTransform rectTransform)
{
if (rectTransform == null)
{
return;
}
rectTransform.anchorMin = Vector2.zero;
rectTransform.anchorMax = Vector2.one;
rectTransform.offsetMin = Vector2.zero;
rectTransform.offsetMax = Vector2.zero;
}
}
}
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folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
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using Minesweeper.Commands;
using Minesweeper.Core;
using Minesweeper.Presentation.Factories;
using Minesweeper.Presentation.ReadModels;
using Minesweeper.Presentation.Views;
namespace Minesweeper.Presentation.Presenters
{
public sealed class GamePresenter : IPresenter
{
private readonly IGameCommandDispatcher commandDispatcher;
private readonly ICellViewFactory cellViewFactory;
private readonly IGamePauseService pauseService;
private readonly IGameReadModel readModel;
private readonly IGameStateService gameStateService;
private readonly TopPanelPresenter topPanelPresenter;
private readonly IBoardView boardView;
private readonly IPauseView pauseView;
private readonly IResultView resultView;
private bool boardBuilt;
public GamePresenter(IGameCommandDispatcher commandDispatcher, ICellViewFactory cellViewFactory, IGamePauseService pauseService, IGameReadModel readModel, IGameStateService gameStateService, TopPanelPresenter topPanelPresenter, IBoardView boardView, IPauseView pauseView, IResultView resultView)
{
this.commandDispatcher = commandDispatcher;
this.cellViewFactory = cellViewFactory;
this.pauseService = pauseService;
this.readModel = readModel;
this.gameStateService = gameStateService;
this.topPanelPresenter = topPanelPresenter;
this.boardView = boardView;
this.pauseView = pauseView;
this.resultView = resultView;
}
public void Initialize()
{
boardView.CellPressStarted += OnCellPressStarted;
boardView.CellPressEnded += OnCellPressEnded;
boardView.PauseRequested += OnPauseRequested;
boardView.CellOpenRequested += OnCellOpenRequested;
boardView.CellFlagRequested += OnCellFlagRequested;
pauseView.RestartRequested += OnRestartRequested;
pauseView.ResumeRequested += OnResumeRequested;
pauseView.GoToMenuRequested += OnGoToMenuRequested;
resultView.RestartRequested += OnRestartRequested;
resultView.GoToMenuRequested += OnGoToMenuRequested;
gameStateService.StateChanged += OnStateChanged;
pauseService.PauseChanged += OnPauseChanged;
OnStateChanged(gameStateService.Current);
OnPauseChanged(pauseService.IsPaused);
}
public void Dispose()
{
boardView.CellPressStarted -= OnCellPressStarted;
boardView.CellPressEnded -= OnCellPressEnded;
boardView.PauseRequested -= OnPauseRequested;
boardView.CellOpenRequested -= OnCellOpenRequested;
boardView.CellFlagRequested -= OnCellFlagRequested;
pauseView.RestartRequested -= OnRestartRequested;
pauseView.ResumeRequested -= OnResumeRequested;
pauseView.GoToMenuRequested -= OnGoToMenuRequested;
resultView.RestartRequested -= OnRestartRequested;
resultView.GoToMenuRequested -= OnGoToMenuRequested;
gameStateService.StateChanged -= OnStateChanged;
pauseService.PauseChanged -= OnPauseChanged;
}
private void OnCellOpenRequested(int x, int y)
{
topPanelPresenter.SetCellPressActive(false);
commandDispatcher.Dispatch(new OpenCellCommand(x, y));
RefreshBoard();
topPanelPresenter.RefreshCounters();
UpdateBoardInput();
}
private void OnCellFlagRequested(int x, int y)
{
commandDispatcher.Dispatch(new ToggleFlagCommand(x, y));
RefreshBoard();
topPanelPresenter.RefreshCounters();
UpdateBoardInput();
}
private void OnCellPressStarted()
{
topPanelPresenter.SetCellPressActive(true);
}
private void OnCellPressEnded()
{
topPanelPresenter.SetCellPressActive(false);
}
private void OnStateChanged(GameState state)
{
if (state == GameState.FieldSelection)
{
boardBuilt = false;
boardView.Hide();
pauseView.Hide();
resultView.Hide();
return;
}
boardView.Show();
if (state == GameState.Won || state == GameState.Lost)
{
pauseView.Hide();
resultView.Show(state);
}
else
{
resultView.Hide();
}
if (!boardBuilt || state == GameState.Preparing)
{
RebuildBoard();
}
else
{
RefreshBoard();
}
UpdateBoardInput();
}
private void OnPauseChanged(bool isPaused)
{
if (isPaused && gameStateService.Current == GameState.Playing)
{
pauseView.Show();
}
else
{
pauseView.Hide();
}
UpdateBoardInput();
}
private void RebuildBoard()
{
var cells = readModel.GetCells();
boardView.Rebuild(cells, readModel.Width, readModel.Height, cellViewFactory, IsFinalState());
boardBuilt = true;
topPanelPresenter.RefreshCounters();
UpdateBoardInput();
}
private void RefreshBoard()
{
boardView.Refresh(readModel.GetCells(), IsFinalState());
}
private bool IsFinalState()
{
var state = gameStateService.Current;
return state == GameState.Lost || state == GameState.Won;
}
private void UpdateBoardInput()
{
var state = gameStateService.Current;
boardView.SetInputEnabled(!pauseService.IsPaused && (state == GameState.Preparing || state == GameState.Playing));
}
private void OnRestartRequested()
{
commandDispatcher.Dispatch(new RestartCommand());
RebuildBoard();
topPanelPresenter.RefreshCounters();
}
private void OnGoToMenuRequested()
{
commandDispatcher.Dispatch(new GoToMenuCommand());
}
private void OnResumeRequested()
{
commandDispatcher.Dispatch(new ResumeCommand());
}
private void OnPauseRequested()
{
commandDispatcher.Dispatch(new PauseCommand());
}
}
}
@@ -0,0 +1,2 @@
fileFormatVersion: 2
guid: 9f85646fc4851054e9efffa3ab1f6853
@@ -0,0 +1,9 @@
using System;
namespace Minesweeper.Presentation.Presenters
{
public interface IPresenter : IDisposable
{
void Initialize();
}
}
@@ -0,0 +1,2 @@
fileFormatVersion: 2
guid: e0fcee9aa500b62429eb4ffa2249de9c
@@ -0,0 +1,81 @@
using Minesweeper.Commands;
using Minesweeper.Config;
using Minesweeper.Core;
using Minesweeper.Presentation.Views;
namespace Minesweeper.Presentation.Presenters
{
public sealed class MainMenuPresenter : IPresenter
{
private readonly IGameCommandDispatcher commandDispatcher;
private readonly MinesweeperGameConfig config;
private readonly IGameSettingsService settingsService;
private readonly IGameStateService gameStateService;
private readonly IMainMenuView view;
public MainMenuPresenter(IGameCommandDispatcher commandDispatcher, MinesweeperGameConfig config, IGameSettingsService settingsService, IGameStateService gameStateService, IMainMenuView view = null)
{
this.commandDispatcher = commandDispatcher;
this.config = config;
this.settingsService = settingsService;
this.gameStateService = gameStateService;
this.view = view;
}
public void Initialize()
{
if (view != null)
{
view.StartClicked += OnStartClicked;
view.SizeChanged += OnSizeChanged;
gameStateService.StateChanged += OnStateChanged;
RefreshMenuValues(settingsService.Current);
OnStateChanged(gameStateService.Current);
}
}
public void Dispose()
{
if (view != null)
{
view.StartClicked -= OnStartClicked;
view.SizeChanged -= OnSizeChanged;
gameStateService.StateChanged -= OnStateChanged;
}
}
private void OnStartClicked()
{
settingsService.ApplyAndSaveIfChanged(view.SelectedSettings);
commandDispatcher.Dispatch(new StartGameCommand());
}
private void OnSizeChanged()
{
var selected = settingsService.Clamp(view.SelectedSettings);
var maxMines = settingsService.GetMaxMines(selected.SizeX, selected.SizeY);
view.ConfigureMines(1, maxMines, selected.MinesCount);
}
private void OnStateChanged(GameState state)
{
if (state == GameState.FieldSelection)
{
RefreshMenuValues(settingsService.Current);
view.Show();
}
else
{
view.Hide();
}
}
private void RefreshMenuValues(GameSettingsValue settings)
{
var clamped = settingsService.Clamp(settings);
view.ConfigureSizeX(config.MinSizeX, config.MaxSizeX, clamped.SizeX);
view.ConfigureSizeY(config.MinSizeY, config.MaxSizeY, clamped.SizeY);
view.ConfigureMines(1, settingsService.GetMaxMines(clamped.SizeX, clamped.SizeY), clamped.MinesCount);
}
}
}
@@ -0,0 +1,2 @@
fileFormatVersion: 2
guid: 835a3b63609e9864fa6154be8b8283ad
@@ -0,0 +1,130 @@
using Minesweeper.Commands;
using Minesweeper.Config;
using Minesweeper.Core;
using Minesweeper.Presentation.ReadModels;
using Minesweeper.Presentation.Views;
namespace Minesweeper.Presentation.Presenters
{
public sealed class TopPanelPresenter : IPresenter
{
private readonly IGameCommandDispatcher commandDispatcher;
private readonly IGamePauseService pauseService;
private readonly IGameReadModel readModel;
private readonly IGameStateService gameStateService;
private readonly IGameTimerService timerService;
private readonly ITopPanelView view;
public TopPanelPresenter(IGameCommandDispatcher commandDispatcher, IGamePauseService pauseService, IGameReadModel readModel, IGameStateService gameStateService, IGameTimerService timerService, ITopPanelView view)
{
this.commandDispatcher = commandDispatcher;
this.pauseService = pauseService;
this.readModel = readModel;
this.gameStateService = gameStateService;
this.timerService = timerService;
this.view = view;
}
public void Initialize()
{
view.SmileClicked += OnSmileClicked;
gameStateService.StateChanged += OnStateChanged;
pauseService.PauseChanged += OnPauseChanged;
timerService.TimeChanged += OnTimeChanged;
RefreshAll();
}
public void Dispose()
{
view.SmileClicked -= OnSmileClicked;
gameStateService.StateChanged -= OnStateChanged;
pauseService.PauseChanged -= OnPauseChanged;
timerService.TimeChanged -= OnTimeChanged;
}
public void RefreshCounters()
{
view.SetRemainingMines(readModel.RemainingMinesCount);
}
public void SetCellPressActive(bool active)
{
var state = gameStateService.Current;
if (active && !pauseService.IsPaused && (state == GameState.Preparing || state == GameState.Playing))
{
view.SetSmile(SmileFaceState.Surprised);
return;
}
view.SetSmile(GetSmileState(state));
}
private void RefreshAll()
{
view.SetActive(true);
view.SetRemainingMines(readModel.RemainingMinesCount);
view.SetTimer(timerService.ElapsedSeconds);
view.SetSmile(GetSmileState(gameStateService.Current));
}
private void OnSmileClicked()
{
var state = gameStateService.Current;
if (state == GameState.FieldSelection)
{
commandDispatcher.Dispatch(new StartGameCommand());
}
else if (state == GameState.Playing && !pauseService.IsPaused)
{
commandDispatcher.Dispatch(new PauseCommand());
}
else if (state == GameState.Playing && pauseService.IsPaused)
{
commandDispatcher.Dispatch(new ResumeCommand());
}
else
{
commandDispatcher.Dispatch(new RestartCommand());
}
RefreshAll();
}
private void OnStateChanged(GameState state)
{
if (state == GameState.FieldSelection || state == GameState.Preparing)
{
view.SetTimer(0f);
}
view.SetSmile(GetSmileState(state));
view.SetRemainingMines(readModel.RemainingMinesCount);
}
private void OnPauseChanged(bool isPaused)
{
view.SetSmile(GetSmileState(gameStateService.Current));
}
private void OnTimeChanged(float seconds)
{
view.SetTimer(seconds);
}
private SmileFaceState GetSmileState(GameState state)
{
if (state == GameState.Won)
{
return SmileFaceState.Cool;
}
if (state == GameState.Lost)
{
return SmileFaceState.Dead;
}
return SmileFaceState.Smile;
}
}
}
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@@ -0,0 +1,51 @@
using System.Collections.Generic;
using Minesweeper.Core;
namespace Minesweeper.Presentation.ReadModels
{
public sealed class GameReadModel : IGameReadModel
{
private readonly IBoardService boardService;
private readonly IGameSettingsService settingsService;
private readonly IGameStateService gameStateService;
public GameReadModel(IBoardService boardService, IGameSettingsService settingsService, IGameStateService gameStateService)
{
this.boardService = boardService;
this.settingsService = settingsService;
this.gameStateService = gameStateService;
}
public GameState State => gameStateService.Current;
public int Width => boardService.Width > 0 ? boardService.Width : settingsService.SizeX;
public int Height => boardService.Height > 0 ? boardService.Height : settingsService.SizeY;
public int MinesCount => boardService.MinesCount > 0 ? boardService.MinesCount : settingsService.MinesCount;
public int FlaggedCellsCount => CountFlaggedCells();
public int RemainingMinesCount => MinesCount - FlaggedCellsCount;
public bool TryGetCell(int x, int y, out BoardCellData cell)
{
return boardService.TryGetCell(x, y, out cell);
}
public IReadOnlyList<BoardCellData> GetCells()
{
return boardService.GetCells();
}
private int CountFlaggedCells()
{
var cells = boardService.GetCells();
var count = 0;
for (var i = 0; i < cells.Count; i++)
{
if (cells[i].IsFlagged)
{
count++;
}
}
return count;
}
}
}
@@ -0,0 +1,2 @@
fileFormatVersion: 2
guid: 1b2a816449e034a4f9635960881ec852
@@ -0,0 +1,18 @@
using System.Collections.Generic;
using Minesweeper.Core;
namespace Minesweeper.Presentation.ReadModels
{
public interface IGameReadModel
{
GameState State { get; }
int Width { get; }
int Height { get; }
int MinesCount { get; }
int FlaggedCellsCount { get; }
int RemainingMinesCount { get; }
bool TryGetCell(int x, int y, out BoardCellData cell);
IReadOnlyList<BoardCellData> GetCells();
}
}
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View File
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@@ -0,0 +1,297 @@
using System;
using System.Collections.Generic;
using Minesweeper.Config;
using Minesweeper.Core;
using Minesweeper.Presentation.Factories;
using UnityEngine;
using UnityEngine.UI;
namespace Minesweeper.Presentation.Views
{
public sealed class BoardView : MonoBehaviour, IBoardView
{
private const float ResizeRefreshDelaySeconds = 0.5f;
private const float ResizeSizeEpsilon = 0.5f;
private const float MaximumCellPixelsPerUnitMultiplier = 1f;
private const float ContentPaddingReferenceCellSize = 202f;
private const float ContentPaddingReferencePadding = 15f;
private const float MinimumContentPadding = 1f;
[SerializeField] private GameObject root;
[SerializeField] private RectTransform boardPanel;
[SerializeField] private GridLayoutGroup gridLayoutGroup;
[SerializeField] private MinesweeperUiConfig uiConfig;
private readonly Dictionary<int, CellView> cellsByCoordinate = new Dictionary<int, CellView>();
private IReadOnlyList<BoardCellData> currentCells;
private bool inputEnabled = true;
private bool currentRevealUnflaggedMines;
private bool resizeRefreshPending;
private int currentBoardWidth;
private int currentBoardHeight;
private float currentContentPadding = MinimumContentPadding;
private float currentPixelsPerUnitMultiplier = 1f;
private float resizeStableAt;
private Vector2 lastObservedLayoutSize;
private GameObject Root => root != null ? root : gameObject;
public event Action CellPressStarted;
public event Action CellPressEnded;
public event Action PauseRequested;
public event Action<int, int> CellOpenRequested;
public event Action<int, int> CellFlagRequested;
private void Awake()
{
if (root == null)
{
root = gameObject;
}
if (boardPanel == null)
{
boardPanel = transform as RectTransform;
}
}
private void Update()
{
TrackResize();
}
public void BindConfig(MinesweeperUiConfig config)
{
uiConfig = config;
}
public void Show()
{
Root.SetActive(true);
ResetResizeTracking();
}
public void Hide()
{
Root.SetActive(false);
}
public void Rebuild(IReadOnlyList<BoardCellData> cells, int width, int height, ICellViewFactory cellViewFactory, bool revealUnflaggedMines)
{
Clear();
currentBoardWidth = width;
currentBoardHeight = height;
currentCells = cells;
currentRevealUnflaggedMines = revealUnflaggedMines;
ConfigureGrid(width, height);
for (var i = 0; i < cells.Count; i++)
{
CreateCell(cells[i], cellViewFactory);
}
Refresh(cells, revealUnflaggedMines);
}
public void Refresh(IReadOnlyList<BoardCellData> cells, bool revealUnflaggedMines)
{
currentCells = cells;
currentRevealUnflaggedMines = revealUnflaggedMines;
for (var i = 0; i < cells.Count; i++)
{
var cell = cells[i];
if (cellsByCoordinate.TryGetValue(ToKey(cell.X, cell.Y), out var view))
{
view.Render(cell, uiConfig, currentPixelsPerUnitMultiplier, currentContentPadding, revealUnflaggedMines);
}
}
}
public void SetInputEnabled(bool enabled)
{
inputEnabled = enabled;
foreach (var cell in cellsByCoordinate.Values)
{
cell.SetInputEnabled(enabled);
}
}
private void TrackResize()
{
if (boardPanel == null || !boardPanel.gameObject.activeInHierarchy || currentCells == null || currentBoardWidth <= 0 || currentBoardHeight <= 0)
{
return;
}
var layoutSize = GetLayoutSourceSize();
if (layoutSize.x <= 0f || layoutSize.y <= 0f)
{
return;
}
if (HasSizeChanged(layoutSize, lastObservedLayoutSize))
{
lastObservedLayoutSize = layoutSize;
resizeStableAt = Time.unscaledTime + ResizeRefreshDelaySeconds;
resizeRefreshPending = true;
return;
}
if (resizeRefreshPending && Time.unscaledTime >= resizeStableAt)
{
resizeRefreshPending = false;
RefreshLayout();
}
}
private void RefreshLayout()
{
ConfigureGrid(currentBoardWidth, currentBoardHeight);
Refresh(currentCells, currentRevealUnflaggedMines);
}
private void ConfigureGrid(int width, int height)
{
if (gridLayoutGroup == null || boardPanel == null || uiConfig == null)
{
return;
}
Canvas.ForceUpdateCanvases();
var layoutSize = GetLayoutSourceSize();
var panelWidth = layoutSize.x > 0f ? layoutSize.x : uiConfig.ReferenceCellSize * width;
var panelHeight = layoutSize.y > 0f ? layoutSize.y : uiConfig.ReferenceCellSize * height;
var cellSize = CalculateCellSize(panelWidth, panelHeight, width, height);
var padding = cellSize * uiConfig.BoardPaddingRatio;
var spacing = cellSize * uiConfig.GridSpacingRatio;
boardPanel.anchorMin = Vector2.zero;
boardPanel.anchorMax = Vector2.one;
boardPanel.offsetMin = new Vector2(padding, padding);
boardPanel.offsetMax = new Vector2(-padding, -padding);
gridLayoutGroup.constraint = GridLayoutGroup.Constraint.FixedColumnCount;
gridLayoutGroup.constraintCount = width;
gridLayoutGroup.padding = new RectOffset();
gridLayoutGroup.spacing = new Vector2(spacing, spacing);
gridLayoutGroup.cellSize = new Vector2(cellSize, cellSize);
currentPixelsPerUnitMultiplier = Mathf.Min(MaximumCellPixelsPerUnitMultiplier, uiConfig.ReferenceCellSize / cellSize);
currentContentPadding = CalculateContentPadding(cellSize);
lastObservedLayoutSize = layoutSize;
}
private Vector2 GetLayoutSourceSize()
{
var parentRect = boardPanel.parent as RectTransform;
var rect = parentRect != null ? parentRect.rect : boardPanel.rect;
return rect.size;
}
private void ResetResizeTracking()
{
resizeRefreshPending = false;
if (boardPanel != null)
{
lastObservedLayoutSize = GetLayoutSourceSize();
}
}
private float CalculateCellSize(float panelWidth, float panelHeight, int width, int height)
{
var widthUnits = width + 2f * uiConfig.BoardPaddingRatio + Mathf.Max(0, width - 1) * uiConfig.GridSpacingRatio;
var heightUnits = height + 2f * uiConfig.BoardPaddingRatio + Mathf.Max(0, height - 1) * uiConfig.GridSpacingRatio;
var cellByWidth = panelWidth / widthUnits;
var cellByHeight = panelHeight / heightUnits;
return Mathf.Max(uiConfig.MinimumCellSize, Mathf.Floor(Mathf.Min(cellByWidth, cellByHeight)));
}
private void CreateCell(BoardCellData cell, ICellViewFactory cellViewFactory)
{
if (gridLayoutGroup == null)
{
return;
}
var view = cellViewFactory.CreateCell(cell, gridLayoutGroup.transform);
if (view == null)
{
return;
}
view.SetInputEnabled(inputEnabled);
view.OpenRequested += OnCellOpenRequested;
view.FlagRequested += OnCellFlagRequested;
view.PressStarted += OnCellPressStarted;
view.PressEnded += OnCellPressEnded;
cellsByCoordinate[ToKey(cell.X, cell.Y)] = view;
}
private void Clear()
{
foreach (var cell in cellsByCoordinate.Values)
{
if (cell != null)
{
cell.OpenRequested -= OnCellOpenRequested;
cell.FlagRequested -= OnCellFlagRequested;
cell.PressStarted -= OnCellPressStarted;
cell.PressEnded -= OnCellPressEnded;
}
}
cellsByCoordinate.Clear();
if (gridLayoutGroup == null)
{
return;
}
for (var i = gridLayoutGroup.transform.childCount - 1; i >= 0; i--)
{
Destroy(gridLayoutGroup.transform.GetChild(i).gameObject);
}
}
private void OnCellOpenRequested(int x, int y)
{
CellOpenRequested?.Invoke(x, y);
}
private void OnCellFlagRequested(int x, int y)
{
CellFlagRequested?.Invoke(x, y);
}
private void OnCellPressStarted()
{
CellPressStarted?.Invoke();
}
private void OnCellPressEnded()
{
CellPressEnded?.Invoke();
}
private void OnPauseClicked()
{
PauseRequested?.Invoke();
}
private static float CalculateContentPadding(float cellSize)
{
return Mathf.Max(MinimumContentPadding, cellSize * ContentPaddingReferencePadding / ContentPaddingReferenceCellSize);
}
private static bool HasSizeChanged(Vector2 current, Vector2 previous)
{
return Mathf.Abs(current.x - previous.x) > ResizeSizeEpsilon || Mathf.Abs(current.y - previous.y) > ResizeSizeEpsilon;
}
private static int ToKey(int x, int y)
{
return (y << 16) ^ x;
}
}
}
@@ -0,0 +1,2 @@
fileFormatVersion: 2
guid: 8e5eb8dfe520e3b40af304e66728dcfb
@@ -0,0 +1,147 @@
using System;
using Minesweeper.Core;
using Minesweeper.Config;
using TMPro;
using UnityEngine;
using UnityEngine.EventSystems;
using UnityEngine.UI;
namespace Minesweeper.Presentation.Views
{
public sealed class CellView : MonoBehaviour, IPointerClickHandler, IPointerDownHandler, IPointerUpHandler
{
[SerializeField] private Button button;
[SerializeField] private Image backgroundImage;
[SerializeField] private RectTransform contentRoot;
[SerializeField] private Image contentImage;
[SerializeField] private TMP_Text label;
private int x;
private int y;
private bool inputEnabled = true;
private bool isOpened;
public event Action<int, int> OpenRequested;
public event Action<int, int> FlagRequested;
public event Action PressStarted;
public event Action PressEnded;
public void Bind(Button button, Image backgroundImage, RectTransform contentRoot, Image contentImage, TMP_Text label)
{
this.button = button;
this.backgroundImage = backgroundImage;
this.contentRoot = contentRoot;
this.contentImage = contentImage;
this.label = label;
}
public void Initialize(int x, int y)
{
this.x = x;
this.y = y;
}
public void SetInputEnabled(bool enabled)
{
inputEnabled = enabled;
if (button != null)
{
button.interactable = enabled && !isOpened;
}
}
public void Render(BoardCellData cell, MinesweeperUiConfig config, float pixelsPerUnitMultiplier, float contentPadding, bool revealUnflaggedMines)
{
gameObject.name = $"bt_{cell.X}_{cell.Y}_{cell.DisplayValue}";
isOpened = cell.IsOpened;
var revealMine = revealUnflaggedMines && cell.IsMine && !cell.IsFlagged;
if (contentRoot != null)
{
contentRoot.offsetMin = new Vector2(contentPadding, contentPadding);
contentRoot.offsetMax = new Vector2(-contentPadding, -contentPadding);
}
if (backgroundImage != null)
{
backgroundImage.pixelsPerUnitMultiplier = pixelsPerUnitMultiplier;
backgroundImage.color = cell.IsOpened || revealMine ? config.OpenedCellColor : config.ClosedCellColor;
}
if (contentImage != null)
{
contentImage.pixelsPerUnitMultiplier = pixelsPerUnitMultiplier;
}
RenderContent(cell, config, revealMine);
if (button != null)
{
button.interactable = inputEnabled && !cell.IsOpened;
}
}
private void RenderContent(BoardCellData cell, MinesweeperUiConfig config, bool revealMine)
{
var showFlag = cell.IsFlagged && !cell.IsOpened;
var showMine = (cell.IsOpened && cell.IsMine) || revealMine;
var showMineAsText = showMine && config.MineSprite == null;
var showNumber = cell.IsOpened && !cell.IsMine && cell.NeighborMines > 0;
if (contentImage != null)
{
contentImage.gameObject.SetActive(showFlag || (showMine && !showMineAsText));
if (showFlag)
{
contentImage.sprite = config.FlagSprite;
}
else if (showMine)
{
contentImage.sprite = config.MineSprite;
}
contentImage.color = Color.white;
}
if (label != null)
{
label.gameObject.SetActive(showNumber || showMineAsText);
label.text = showMineAsText ? "M" : showNumber ? cell.NeighborMines.ToString() : string.Empty;
label.color = config.GetNumberTextColor(cell.NeighborMines);
}
}
public void OnPointerClick(PointerEventData eventData)
{
if (!inputEnabled)
{
return;
}
if (eventData.button == PointerEventData.InputButton.Left)
{
OpenRequested?.Invoke(x, y);
}
else if (eventData.button == PointerEventData.InputButton.Right)
{
FlagRequested?.Invoke(x, y);
}
}
public void OnPointerDown(PointerEventData eventData)
{
if (inputEnabled && eventData.button == PointerEventData.InputButton.Left)
{
PressStarted?.Invoke();
}
}
public void OnPointerUp(PointerEventData eventData)
{
if (eventData.button == PointerEventData.InputButton.Left)
{
PressEnded?.Invoke();
}
}
}
}
@@ -0,0 +1,2 @@
fileFormatVersion: 2
guid: 2904d462d22809c499afe1842f6e6239
@@ -0,0 +1,22 @@
using System;
using System.Collections.Generic;
using Minesweeper.Core;
using Minesweeper.Presentation.Factories;
namespace Minesweeper.Presentation.Views
{
public interface IBoardView : IView
{
event Action CellPressStarted;
event Action CellPressEnded;
event Action PauseRequested;
event Action<int, int> CellOpenRequested;
event Action<int, int> CellFlagRequested;
void Show();
void Hide();
void Rebuild(IReadOnlyList<BoardCellData> cells, int width, int height, ICellViewFactory cellViewFactory, bool revealUnflaggedMines);
void Refresh(IReadOnlyList<BoardCellData> cells, bool revealUnflaggedMines);
void SetInputEnabled(bool enabled);
}
}
@@ -0,0 +1,2 @@
fileFormatVersion: 2
guid: cfdc53be4df29994fa56373d71a3b43a
@@ -0,0 +1,19 @@
using System;
using Minesweeper.Core;
namespace Minesweeper.Presentation.Views
{
public interface IMainMenuView : IView
{
event Action StartClicked;
event Action SizeChanged;
GameSettingsValue SelectedSettings { get; }
void Show();
void Hide();
void ConfigureSizeX(int min, int max, int value);
void ConfigureSizeY(int min, int max, int value);
void ConfigureMines(int min, int max, int value);
}
}
@@ -0,0 +1,2 @@
fileFormatVersion: 2
guid: 66cad179080f23a479c3418932137653
@@ -0,0 +1,14 @@
using System;
namespace Minesweeper.Presentation.Views
{
public interface IPauseView : IView
{
event Action RestartRequested;
event Action ResumeRequested;
event Action GoToMenuRequested;
void Show();
void Hide();
}
}
@@ -0,0 +1,2 @@
fileFormatVersion: 2
guid: 68d5d80ca9e50564b8616608563e8d73
@@ -0,0 +1,14 @@
using System;
using Minesweeper.Core;
namespace Minesweeper.Presentation.Views
{
public interface IResultView : IView
{
event Action RestartRequested;
event Action GoToMenuRequested;
void Show(GameState state);
void Hide();
}
}
@@ -0,0 +1,2 @@
fileFormatVersion: 2
guid: ab5a37a62d4a8284ea45b6d2c835a4d1
@@ -0,0 +1,15 @@
using System;
using Minesweeper.Config;
namespace Minesweeper.Presentation.Views
{
public interface ITopPanelView : IView
{
event Action SmileClicked;
void SetActive(bool active);
void SetRemainingMines(int remainingMines);
void SetTimer(float seconds);
void SetSmile(SmileFaceState state);
}
}
@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: e0c8cae3d1ad4d7a9ca3e2f8f435cd7b
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,6 @@
namespace Minesweeper.Presentation.Views
{
public interface IView
{
}
}
@@ -0,0 +1,2 @@
fileFormatVersion: 2
guid: 66a8b79ae5812744680f9e386b007144
@@ -0,0 +1,97 @@
using System;
using Minesweeper.Core;
using UnityEngine;
using UnityEngine.UI;
namespace Minesweeper.Presentation.Views
{
public sealed class MainMenuView : MonoBehaviour, IMainMenuView
{
[SerializeField] private GameObject root;
[SerializeField] private Button startButton;
[SerializeField] private MenuSliderView sizeXSlider = new MenuSliderView();
[SerializeField] private MenuSliderView sizeYSlider = new MenuSliderView();
[SerializeField] private MenuSliderView minesSlider = new MenuSliderView();
public event Action StartClicked;
public event Action SizeChanged;
public GameSettingsValue SelectedSettings => new GameSettingsValue(sizeXSlider.Value, sizeYSlider.Value, minesSlider.Value);
private void Awake()
{
if (root == null)
{
root = gameObject;
}
}
private void OnEnable()
{
if (startButton != null)
{
startButton.onClick.AddListener(OnStartClicked);
}
sizeXSlider.ValueChanged += OnSizeSliderChanged;
sizeYSlider.ValueChanged += OnSizeSliderChanged;
sizeXSlider.AddListeners();
sizeYSlider.AddListeners();
minesSlider.AddListeners();
}
private void OnDisable()
{
if (startButton != null)
{
startButton.onClick.RemoveListener(OnStartClicked);
}
sizeXSlider.RemoveListeners();
sizeYSlider.RemoveListeners();
minesSlider.RemoveListeners();
sizeXSlider.ValueChanged -= OnSizeSliderChanged;
sizeYSlider.ValueChanged -= OnSizeSliderChanged;
}
public void Show()
{
root.SetActive(true);
}
public void Hide()
{
root.SetActive(false);
}
public void ConfigureSizeX(int min, int max, int value)
{
sizeXSlider.Configure(min, max, value, "Size X");
}
public void ConfigureSizeY(int min, int max, int value)
{
sizeYSlider.Configure(min, max, value, "Size Y");
}
public void ConfigureMines(int min, int max, int value)
{
minesSlider.Configure(min, max, value, "Mines Count");
}
private void OnStartClicked()
{
StartClicked?.Invoke();
}
public void BindRoot(GameObject root)
{
this.root = root != null ? root : gameObject;
}
private void OnSizeSliderChanged(int value)
{
SizeChanged?.Invoke();
}
}
}
@@ -0,0 +1,2 @@
fileFormatVersion: 2
guid: bb899c7e47cd4e341b0258dac3f7a238
@@ -0,0 +1,89 @@
using System;
using TMPro;
using UnityEngine;
using UnityEngine.UI;
namespace Minesweeper.Presentation.Views
{
[Serializable]
public sealed class MenuSliderView
{
[SerializeField] private Slider slider;
[SerializeField] private TMP_Text minText;
[SerializeField] private TMP_Text maxText;
[SerializeField] private TMP_Text valueText;
[SerializeField] private string valueLabel;
public event Action<int> ValueChanged;
public int Value => slider != null ? Mathf.RoundToInt(slider.value) : 0;
public void Bind(Slider slider, TMP_Text minText, TMP_Text maxText, TMP_Text valueText)
{
RemoveListeners();
this.slider = slider;
this.minText = minText;
this.maxText = maxText;
this.valueText = valueText;
AddListeners();
}
public void AddListeners()
{
if (slider != null)
{
slider.onValueChanged.AddListener(OnValueChanged);
}
}
public void RemoveListeners()
{
if (slider != null)
{
slider.onValueChanged.RemoveListener(OnValueChanged);
}
}
public void Configure(int min, int max, int value, string label)
{
if (slider == null)
{
return;
}
valueLabel = label;
var clampedMax = Mathf.Max(min, max);
var clampedValue = Mathf.Clamp(value, min, clampedMax);
slider.wholeNumbers = true;
slider.minValue = min;
slider.maxValue = clampedMax;
slider.SetValueWithoutNotify(clampedValue);
SetText(minText, min);
SetText(maxText, clampedMax);
SetValueText(clampedValue);
}
private void OnValueChanged(float value)
{
var intValue = Mathf.RoundToInt(value);
SetValueText(intValue);
ValueChanged?.Invoke(intValue);
}
private void SetValueText(int value)
{
if (valueText != null)
{
valueText.text = string.IsNullOrEmpty(valueLabel) ? value.ToString() : $"{valueLabel}: {value}";
}
}
private static void SetText(TMP_Text text, int value)
{
if (text != null)
{
text.text = value.ToString();
}
}
}
}
@@ -0,0 +1,2 @@
fileFormatVersion: 2
guid: 15be53f58e067f944a33854111083046
@@ -0,0 +1,22 @@
namespace Minesweeper.Presentation.Views
{
public readonly struct MinesweeperScreenRefs
{
public MinesweeperScreenRefs(
MainMenuView mainMenuView,
BoardView boardView,
PauseView pauseView,
ResultView resultView)
{
MainMenuView = mainMenuView;
BoardView = boardView;
PauseView = pauseView;
ResultView = resultView;
}
public MainMenuView MainMenuView { get; }
public BoardView BoardView { get; }
public PauseView PauseView { get; }
public ResultView ResultView { get; }
}
}
@@ -0,0 +1,2 @@
fileFormatVersion: 2
guid: 8a411cd19a61afa45851795dc2794651
@@ -0,0 +1,21 @@
using System;
using System.Collections.Generic;
using Minesweeper.Core;
using Minesweeper.Presentation.Factories;
namespace Minesweeper.Presentation.Views
{
public sealed class NullBoardView : IBoardView
{
public event Action CellPressStarted { add { } remove { } }
public event Action CellPressEnded { add { } remove { } }
public event Action PauseRequested { add { } remove { } }
public event Action<int, int> CellOpenRequested { add { } remove { } }
public event Action<int, int> CellFlagRequested { add { } remove { } }
public void Show() { }
public void Hide() { }
public void Rebuild(IReadOnlyList<BoardCellData> cells, int width, int height, ICellViewFactory cellViewFactory, bool revealUnflaggedMines) { }
public void Refresh(IReadOnlyList<BoardCellData> cells, bool revealUnflaggedMines) { }
public void SetInputEnabled(bool enabled) { }
}
}
@@ -0,0 +1,2 @@
fileFormatVersion: 2
guid: 0e79bb89d6efdcb4a8c7462de1871790
@@ -0,0 +1,42 @@
using System;
using Minesweeper.Core;
namespace Minesweeper.Presentation.Views
{
public sealed class NullMainMenuView : IMainMenuView
{
public event Action StartClicked
{
add { }
remove { }
}
public event Action SizeChanged
{
add { }
remove { }
}
public GameSettingsValue SelectedSettings => default;
public void Show()
{
}
public void Hide()
{
}
public void ConfigureSizeX(int min, int max, int value)
{
}
public void ConfigureSizeY(int min, int max, int value)
{
}
public void ConfigureMines(int min, int max, int value)
{
}
}
}
@@ -0,0 +1,2 @@
fileFormatVersion: 2
guid: 6b41dd95488a1db42adccef0225d2f89
@@ -0,0 +1,13 @@
using System;
namespace Minesweeper.Presentation.Views
{
public sealed class NullPauseView : IPauseView
{
public event Action RestartRequested { add { } remove { } }
public event Action ResumeRequested { add { } remove { } }
public event Action GoToMenuRequested { add { } remove { } }
public void Show() { }
public void Hide() { }
}
}
@@ -0,0 +1,2 @@
fileFormatVersion: 2
guid: a2128d569219f1240ba7bb7c146fa1fd
@@ -0,0 +1,13 @@
using System;
using Minesweeper.Core;
namespace Minesweeper.Presentation.Views
{
public sealed class NullResultView : IResultView
{
public event Action RestartRequested { add { } remove { } }
public event Action GoToMenuRequested { add { } remove { } }
public void Show(GameState state) { }
public void Hide() { }
}
}
@@ -0,0 +1,2 @@
fileFormatVersion: 2
guid: b1db865929a8fc24097435b51a80e818
@@ -0,0 +1,30 @@
using System;
using Minesweeper.Config;
namespace Minesweeper.Presentation.Views
{
public sealed class NullTopPanelView : ITopPanelView
{
public event Action SmileClicked
{
add { }
remove { }
}
public void SetActive(bool active)
{
}
public void SetRemainingMines(int remainingMines)
{
}
public void SetTimer(float seconds)
{
}
public void SetSmile(SmileFaceState state)
{
}
}
}
@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: c8372ef8aa2747d7af12fce4f1324baf
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,99 @@
using System;
using UnityEngine;
using UnityEngine.UI;
namespace Minesweeper.Presentation.Views
{
public sealed class PauseView : MonoBehaviour, IPauseView
{
[SerializeField] private GameObject root;
[SerializeField] private Button restartButton;
[SerializeField] private Button resumeButton;
[SerializeField] private Button mainMenuButton;
public event Action RestartRequested;
public event Action ResumeRequested;
public event Action GoToMenuRequested;
private GameObject Root => root != null ? root : gameObject;
private void Awake()
{
if (root == null)
{
root = gameObject;
}
}
private void OnEnable()
{
AddListeners();
}
private void OnDisable()
{
RemoveListeners();
}
public void Show()
{
Root.SetActive(true);
}
public void Hide()
{
Root.SetActive(false);
}
private void AddListeners()
{
if (restartButton != null)
{
restartButton.onClick.AddListener(OnRestartClicked);
}
if (resumeButton != null)
{
resumeButton.onClick.AddListener(OnResumeClicked);
}
if (mainMenuButton != null)
{
mainMenuButton.onClick.AddListener(OnMainMenuClicked);
}
}
private void RemoveListeners()
{
if (restartButton != null)
{
restartButton.onClick.RemoveListener(OnRestartClicked);
}
if (resumeButton != null)
{
resumeButton.onClick.RemoveListener(OnResumeClicked);
}
if (mainMenuButton != null)
{
mainMenuButton.onClick.RemoveListener(OnMainMenuClicked);
}
}
private void OnRestartClicked()
{
RestartRequested?.Invoke();
}
private void OnResumeClicked()
{
ResumeRequested?.Invoke();
}
private void OnMainMenuClicked()
{
GoToMenuRequested?.Invoke();
}
}
}
@@ -0,0 +1,2 @@
fileFormatVersion: 2
guid: 548c3a1ddca35cc4d823c260a88dcecf
@@ -0,0 +1,89 @@
using System;
using Minesweeper.Core;
using TMPro;
using UnityEngine;
using UnityEngine.UI;
namespace Minesweeper.Presentation.Views
{
public sealed class ResultView : MonoBehaviour, IResultView
{
[SerializeField] private GameObject root;
[SerializeField] private Button restartButton;
[SerializeField] private Button mainMenuButton;
[SerializeField] private TMP_Text resultText;
public event Action RestartRequested;
public event Action GoToMenuRequested;
private GameObject Root => root != null ? root : gameObject;
private void Awake()
{
if (root == null)
{
root = gameObject;
}
}
private void OnEnable()
{
AddListeners();
}
private void OnDisable()
{
RemoveListeners();
}
public void Show(GameState state)
{
Root.SetActive(true);
if (resultText != null)
{
resultText.text = state == GameState.Won ? "YOU WIN" : "GAME OVER";
}
}
public void Hide()
{
Root.SetActive(false);
}
private void AddListeners()
{
if (restartButton != null)
{
restartButton.onClick.AddListener(OnRestartClicked);
}
if (mainMenuButton != null)
{
mainMenuButton.onClick.AddListener(OnMainMenuClicked);
}
}
private void RemoveListeners()
{
if (restartButton != null)
{
restartButton.onClick.RemoveListener(OnRestartClicked);
}
if (mainMenuButton != null)
{
mainMenuButton.onClick.RemoveListener(OnMainMenuClicked);
}
}
private void OnRestartClicked()
{
RestartRequested?.Invoke();
}
private void OnMainMenuClicked()
{
GoToMenuRequested?.Invoke();
}
}
}
@@ -0,0 +1,2 @@
fileFormatVersion: 2
guid: b0b04ab8a2ef00b4e8d36a96e4f034d8
@@ -0,0 +1,91 @@
using System;
using Minesweeper.Config;
using TMPro;
using UnityEngine;
using UnityEngine.UI;
namespace Minesweeper.Presentation.Views
{
public sealed class TopPanelView : MonoBehaviour, ITopPanelView
{
[SerializeField] private GameObject root;
[SerializeField] private TMP_Text mineText;
[SerializeField] private TMP_Text timerText;
[SerializeField] private Button smileButton;
[SerializeField] private Image smileImage;
[SerializeField] private MinesweeperUiConfig uiConfig;
public event Action SmileClicked;
private void Awake()
{
if (root == null)
{
root = gameObject;
}
}
private void OnEnable()
{
if (smileButton != null)
{
smileButton.onClick.AddListener(OnSmileClicked);
}
}
private void OnDisable()
{
if (smileButton != null)
{
smileButton.onClick.RemoveListener(OnSmileClicked);
}
}
public void SetActive(bool active)
{
root.SetActive(active);
}
public void SetRemainingMines(int remainingMines)
{
if (mineText != null)
{
mineText.text = Mathf.Max(0, remainingMines).ToString("00000");
}
}
public void SetTimer(float seconds)
{
if (timerText != null)
{
timerText.text = Mathf.FloorToInt(seconds).ToString("00000");
}
}
public void SetSmile(SmileFaceState state)
{
if (smileImage == null || uiConfig == null)
{
return;
}
var sprite = uiConfig.GetSmileSprite(state);
if (sprite != null)
{
smileImage.sprite = sprite;
}
smileImage.color = Color.white;
}
public void BindConfig(MinesweeperUiConfig config)
{
uiConfig = config;
}
private void OnSmileClicked()
{
SmileClicked?.Invoke();
}
}
}
@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: cb4efc57f8404c98bff81ed5db093d81
MonoImporter:
externalObjects: {}
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