[Fix] Rename Scripts Folder
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using System;
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using Minesweeper.Core;
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using Minesweeper.Config;
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using TMPro;
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using UnityEngine;
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using UnityEngine.EventSystems;
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using UnityEngine.UI;
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namespace Minesweeper.Presentation.Views
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{
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public sealed class CellView : MonoBehaviour, IPointerClickHandler, IPointerDownHandler, IPointerUpHandler
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{
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[SerializeField] private Button button;
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[SerializeField] private Image backgroundImage;
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[SerializeField] private RectTransform contentRoot;
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[SerializeField] private Image contentImage;
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[SerializeField] private TMP_Text label;
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private int x;
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private int y;
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private bool inputEnabled = true;
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private bool isOpened;
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public event Action<int, int> OpenRequested;
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public event Action<int, int> FlagRequested;
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public event Action PressStarted;
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public event Action PressEnded;
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public void Bind(Button button, Image backgroundImage, RectTransform contentRoot, Image contentImage, TMP_Text label)
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{
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this.button = button;
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this.backgroundImage = backgroundImage;
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this.contentRoot = contentRoot;
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this.contentImage = contentImage;
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this.label = label;
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}
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public void Initialize(int x, int y)
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{
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this.x = x;
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this.y = y;
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}
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public void SetInputEnabled(bool enabled)
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{
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inputEnabled = enabled;
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if (button != null)
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{
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button.interactable = enabled && !isOpened;
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}
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}
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public void Render(BoardCellData cell, MinesweeperUiConfig config, float pixelsPerUnitMultiplier, float contentPadding, bool revealUnflaggedMines)
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{
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gameObject.name = $"bt_{cell.X}_{cell.Y}_{cell.DisplayValue}";
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isOpened = cell.IsOpened;
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var revealMine = revealUnflaggedMines && cell.IsMine && !cell.IsFlagged;
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if (contentRoot != null)
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{
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contentRoot.offsetMin = new Vector2(contentPadding, contentPadding);
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contentRoot.offsetMax = new Vector2(-contentPadding, -contentPadding);
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}
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if (backgroundImage != null)
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{
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backgroundImage.pixelsPerUnitMultiplier = pixelsPerUnitMultiplier;
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backgroundImage.color = cell.IsOpened || revealMine ? config.OpenedCellColor : config.ClosedCellColor;
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}
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if (contentImage != null)
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{
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contentImage.pixelsPerUnitMultiplier = pixelsPerUnitMultiplier;
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}
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RenderContent(cell, config, revealMine);
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if (button != null)
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{
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button.interactable = inputEnabled && !cell.IsOpened;
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}
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}
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private void RenderContent(BoardCellData cell, MinesweeperUiConfig config, bool revealMine)
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{
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var showFlag = cell.IsFlagged && !cell.IsOpened;
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var showMine = (cell.IsOpened && cell.IsMine) || revealMine;
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var showMineAsText = showMine && config.MineSprite == null;
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var showNumber = cell.IsOpened && !cell.IsMine && cell.NeighborMines > 0;
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if (contentImage != null)
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{
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contentImage.gameObject.SetActive(showFlag || (showMine && !showMineAsText));
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if (showFlag)
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{
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contentImage.sprite = config.FlagSprite;
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}
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else if (showMine)
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{
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contentImage.sprite = config.MineSprite;
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}
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contentImage.color = Color.white;
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}
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if (label != null)
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{
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label.gameObject.SetActive(showNumber || showMineAsText);
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label.text = showMineAsText ? "M" : showNumber ? cell.NeighborMines.ToString() : string.Empty;
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label.color = config.GetNumberTextColor(cell.NeighborMines);
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}
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}
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public void OnPointerClick(PointerEventData eventData)
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{
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if (!inputEnabled)
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{
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return;
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}
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if (eventData.button == PointerEventData.InputButton.Left)
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{
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OpenRequested?.Invoke(x, y);
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}
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else if (eventData.button == PointerEventData.InputButton.Right)
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{
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FlagRequested?.Invoke(x, y);
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}
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}
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public void OnPointerDown(PointerEventData eventData)
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{
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if (inputEnabled && eventData.button == PointerEventData.InputButton.Left)
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{
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PressStarted?.Invoke();
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}
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}
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public void OnPointerUp(PointerEventData eventData)
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{
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if (eventData.button == PointerEventData.InputButton.Left)
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{
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PressEnded?.Invoke();
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}
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}
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}
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}
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