[Add] Screen Init & Base new menu
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@@ -17,6 +17,8 @@ namespace Minesweeper.Infrastructure
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{
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[SerializeField] private MinesweeperGameConfig gameConfig;
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[SerializeField] private MinesweeperUiConfig uiConfig;
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[SerializeField] private MinesweeperScreenCatalog screenCatalog = new MinesweeperScreenCatalog();
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[SerializeField] private Transform contentRoot;
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[SerializeField] private TopPanelView topPanelView;
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[SerializeField] private MainMenuView mainMenuView;
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[SerializeField] private GameView gameView;
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@@ -35,6 +37,17 @@ namespace Minesweeper.Infrastructure
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builder.Register<GameStateViewAdapter>(Lifetime.Singleton).As<IGameStateViewAdapter>();
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builder.Register<CellViewFactory>(Lifetime.Singleton).As<ICellViewFactory>();
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var screenRefs = SpawnScreens();
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if (screenRefs.MainMenuView != null)
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{
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mainMenuView = screenRefs.MainMenuView;
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}
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if (gameView != null && screenRefs.BoardPanel != null)
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{
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gameView.BindScreens(screenRefs);
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}
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if (topPanelView != null)
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{
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topPanelView.BindConfig(resolvedUiConfig);
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@@ -100,5 +113,15 @@ namespace Minesweeper.Infrastructure
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return ScriptableObject.CreateInstance<MinesweeperUiConfig>();
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}
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private MinesweeperScreenRefs SpawnScreens()
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{
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if (contentRoot == null || screenCatalog == null || !screenCatalog.IsValid)
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{
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return default;
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}
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return new MinesweeperScreenBootstrapper().Spawn(contentRoot, screenCatalog);
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}
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}
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}
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