[Add] Screen Init & Base new menu

This commit is contained in:
2026-06-06 23:20:40 +07:00
parent 1a6f403d72
commit 7104089c00
18 changed files with 4728 additions and 3320 deletions
@@ -0,0 +1,47 @@
using TMPro;
using UnityEngine;
using UnityEngine.UI;
namespace Minesweeper.Presentation.Views
{
public readonly struct MinesweeperScreenRefs
{
public MinesweeperScreenRefs(
MainMenuView mainMenuView,
RectTransform boardPanel,
GridLayoutGroup boardGrid,
GameObject pauseRoot,
Button pauseRestartButton,
Button pauseResumeButton,
Button pauseMainMenuButton,
GameObject resultRoot,
Button resultRestartButton,
Button resultMainMenuButton,
TMP_Text resultText)
{
MainMenuView = mainMenuView;
BoardPanel = boardPanel;
BoardGrid = boardGrid;
PauseRoot = pauseRoot;
PauseRestartButton = pauseRestartButton;
PauseResumeButton = pauseResumeButton;
PauseMainMenuButton = pauseMainMenuButton;
ResultRoot = resultRoot;
ResultRestartButton = resultRestartButton;
ResultMainMenuButton = resultMainMenuButton;
ResultText = resultText;
}
public MainMenuView MainMenuView { get; }
public RectTransform BoardPanel { get; }
public GridLayoutGroup BoardGrid { get; }
public GameObject PauseRoot { get; }
public Button PauseRestartButton { get; }
public Button PauseResumeButton { get; }
public Button PauseMainMenuButton { get; }
public GameObject ResultRoot { get; }
public Button ResultRestartButton { get; }
public Button ResultMainMenuButton { get; }
public TMP_Text ResultText { get; }
}
}