[Fix] Refactoring (Remove GameView) TEMP

This commit is contained in:
2026-06-07 00:18:30 +07:00
parent a9767c5301
commit 79a928ae52
34 changed files with 965 additions and 805 deletions
+17
View File
@@ -10,6 +10,7 @@ GameObject:
m_Component:
- component: {fileID: 2854659401256325699}
- component: {fileID: 5452205749846460716}
- component: {fileID: -4096144217532421454}
m_Layer: 0
m_Name: BoardGrid
m_TagString: Untagged
@@ -60,3 +61,19 @@ MonoBehaviour:
m_Spacing: {x: 0, y: 0}
m_Constraint: 0
m_ConstraintCount: 2
--- !u!114 &-4096144217532421454
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 463985621338212375}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 8e5eb8dfe520e3b40af304e66728dcfb, type: 3}
m_Name:
m_EditorClassIdentifier: Assembly-CSharp::Minesweeper.Presentation.Views.BoardView
root: {fileID: 463985621338212375}
boardPanel: {fileID: 2854659401256325699}
gridLayoutGroup: {fileID: 5452205749846460716}
uiConfig: {fileID: 11400000, guid: c8b7785713c7c8b49b853f7e5028a4fa, type: 2}