[Fix] Refactoring (Remove GameView) TEMP
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@@ -10,6 +10,7 @@ GameObject:
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m_Component:
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- component: {fileID: 2854659401256325699}
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- component: {fileID: 5452205749846460716}
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- component: {fileID: -4096144217532421454}
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m_Layer: 0
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m_Name: BoardGrid
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m_TagString: Untagged
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@@ -60,3 +61,19 @@ MonoBehaviour:
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m_Spacing: {x: 0, y: 0}
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m_Constraint: 0
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m_ConstraintCount: 2
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--- !u!114 &-4096144217532421454
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 463985621338212375}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: 8e5eb8dfe520e3b40af304e66728dcfb, type: 3}
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m_Name:
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m_EditorClassIdentifier: Assembly-CSharp::Minesweeper.Presentation.Views.BoardView
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root: {fileID: 463985621338212375}
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boardPanel: {fileID: 2854659401256325699}
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gridLayoutGroup: {fileID: 5452205749846460716}
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uiConfig: {fileID: 11400000, guid: c8b7785713c7c8b49b853f7e5028a4fa, type: 2}
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