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# Third-Party Notices
Synaptic AI Pro for Unity uses third-party components.
This document lists those components and their respective licenses.
---
## Bundled Assets
### Kenney Particle Pack
- **Source**: https://kenney.nl/
- **License**: Creative Commons CC0 1.0 Universal (Public Domain Dedication)
- **License URL**: https://creativecommons.org/publicdomain/zero/1.0/
- **Files**: `Resources/VFX/Textures/*.png`
- **License Text**: `Resources/VFX/Textures/Kenney_License.txt`
- **Notice**:
> Particle Pack (1.1) by Kenney Vleugels (Kenney.nl)
> You may use these assets in personal and commercial projects.
> Credit (Kenney or www.kenney.nl) would be nice but is not mandatory.
---
## Node.js Dependencies (MCPServer/node_modules)
The MCPServer component is built on Node.js and uses several npm packages.
Each package retains its own license, included within its respective folder
under `MCPServer/node_modules/`.
### Major Dependencies
| Package | License | Purpose |
|---|---|---|
| `@modelcontextprotocol/sdk` | MIT | MCP protocol implementation |
| `ws` | MIT | WebSocket client/server |
| `zod` | MIT | Schema validation |
| `zod-to-json-schema` | ISC | Schema conversion |
| `openai` | Apache-2.0 | OpenAI API client |
| `router` | MIT | HTTP routing |
| `debug` | MIT | Debug logging |
| `mime-db` / `mime-types` | MIT | MIME type detection |
| `combined-stream` | MIT | Stream utilities |
| `web-streams-polyfill` | MIT | Streams polyfill |
| `undici-types` | MIT | HTTP client types |
| `cookie-signature` | MIT | Cookie signing |
For the complete list and individual license texts, see the `LICENSE` file
within each subdirectory of `MCPServer/node_modules/`.
---
## Unity Standard Components
This product uses standard Unity Engine APIs and packages, including:
- Unity Engine (Unity Technologies)
- Newtonsoft.Json for Unity (auto-installed by Unity Package Manager)
- Cinemachine (Unity package)
- TextMeshPro (Unity package)
- VFX Graph (Unity package, optional)
- Universal Render Pipeline (Unity package, optional)
- High Definition Render Pipeline (Unity package, optional)
These components are governed by Unity's standard licensing terms and
are not redistributed by Synaptic AI Pro.
---
## Synaptic Original Components
All shaders under `Shaders/` (Sky, Water, Grass, Character, Caustics, Toon,
SkySphere, Effects) and all C# scripts under `Editor/` and `Runtime/`
are original works authored by mizumaru (Synaptic), and are licensed
under the terms in `LICENSE.md`.
---
## Reporting Issues
If you believe any component listed here is incorrectly attributed, or if
you notice an unattributed third-party component, please contact:
- Email: sekiguchimiu@gmail.com
- Discord: https://discord.gg/Y2nUyWvqR3
We take licensing seriously and will address any concerns promptly.
---
Last updated: 2026-05-12