[Fix] UI Logic
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namespace Minesweeper.Core
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{
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public readonly struct BoardCellData
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{
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public BoardCellData(int x, int y, bool isMine, bool isOpened, bool isFlagged, int neighborMines)
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{
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X = x;
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Y = y;
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IsMine = isMine;
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IsOpened = isOpened;
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IsFlagged = isFlagged;
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NeighborMines = neighborMines;
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}
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public int X { get; }
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public int Y { get; }
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public bool IsMine { get; }
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public bool IsOpened { get; }
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public bool IsFlagged { get; }
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public int NeighborMines { get; }
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public string DisplayValue => IsMine ? "M" : NeighborMines.ToString();
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}
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}
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