[Fix] UI Logic
This commit is contained in:
@@ -0,0 +1,34 @@
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using System;
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using Minesweeper.Presentation.Presenters;
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using VContainer.Unity;
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namespace Minesweeper.Infrastructure
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{
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public sealed class MinesweeperEntryPoint : IStartable, IDisposable
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{
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private readonly MainMenuPresenter mainMenuPresenter;
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private readonly TopPanelPresenter topPanelPresenter;
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private readonly GamePresenter gamePresenter;
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public MinesweeperEntryPoint(MainMenuPresenter mainMenuPresenter, TopPanelPresenter topPanelPresenter, GamePresenter gamePresenter)
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{
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this.mainMenuPresenter = mainMenuPresenter;
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this.topPanelPresenter = topPanelPresenter;
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this.gamePresenter = gamePresenter;
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}
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public void Start()
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{
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topPanelPresenter.Initialize();
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mainMenuPresenter.Initialize();
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gamePresenter.Initialize();
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}
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public void Dispose()
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{
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gamePresenter.Dispose();
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mainMenuPresenter.Dispose();
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topPanelPresenter.Dispose();
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}
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}
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}
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@@ -0,0 +1,2 @@
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fileFormatVersion: 2
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guid: 5eae713b4d801be4996a70d4b630eeee
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@@ -0,0 +1,104 @@
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using Minesweeper.Commands;
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using Minesweeper.Config;
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using Minesweeper.Core;
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using Minesweeper.ECS;
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using Minesweeper.Presentation.Adapters;
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using Minesweeper.Presentation.Factories;
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using Minesweeper.Presentation.Presenters;
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using Minesweeper.Presentation.ReadModels;
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using Minesweeper.Presentation.Views;
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using UnityEngine;
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using VContainer;
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using VContainer.Unity;
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namespace Minesweeper.Infrastructure
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{
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public sealed class MinesweeperLifetimeScope : LifetimeScope
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{
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[SerializeField] private MinesweeperGameConfig gameConfig;
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[SerializeField] private MinesweeperUiConfig uiConfig;
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[SerializeField] private TopPanelView topPanelView;
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[SerializeField] private MainMenuView mainMenuView;
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[SerializeField] private GameView gameView;
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protected override void Configure(IContainerBuilder builder)
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{
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builder.RegisterInstance(GetConfig());
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var resolvedUiConfig = GetUiConfig();
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builder.RegisterInstance(resolvedUiConfig);
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builder.Register<GameStateService>(Lifetime.Singleton).As<IGameStateService>();
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builder.Register<BoardService>(Lifetime.Singleton).As<IBoardService>();
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builder.Register<GamePauseService>(Lifetime.Singleton).As<IGamePauseService>();
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builder.Register<GameTimerService>(Lifetime.Singleton).As<IGameTimerService>().As<ITickable>();
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builder.Register<BoardEcsSyncService>(Lifetime.Singleton).As<IBoardEcsSyncService>();
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builder.Register<GameReadModel>(Lifetime.Singleton).As<IGameReadModel>();
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builder.Register<GameStateViewAdapter>(Lifetime.Singleton).As<IGameStateViewAdapter>();
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builder.Register<CellViewFactory>(Lifetime.Singleton).As<ICellViewFactory>();
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if (topPanelView != null)
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{
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topPanelView.BindConfig(resolvedUiConfig);
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builder.RegisterComponent(topPanelView).As<ITopPanelView>();
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}
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else
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{
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builder.Register<NullTopPanelView>(Lifetime.Singleton).As<ITopPanelView>();
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}
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if (mainMenuView != null)
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{
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builder.RegisterComponent(mainMenuView).As<IMainMenuView>();
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}
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else
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{
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builder.Register<NullMainMenuView>(Lifetime.Singleton).As<IMainMenuView>();
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}
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if (gameView != null)
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{
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gameView.BindConfig(resolvedUiConfig);
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builder.RegisterComponent(gameView).As<IGameView>();
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}
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else
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{
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builder.Register<NullGameView>(Lifetime.Singleton).As<IGameView>();
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}
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builder.Register<SelectFieldCommandHandler>(Lifetime.Singleton);
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builder.Register<StartGameCommandHandler>(Lifetime.Singleton);
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builder.Register<OpenCellCommandHandler>(Lifetime.Singleton);
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builder.Register<ToggleFlagCommandHandler>(Lifetime.Singleton);
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builder.Register<RestartCommandHandler>(Lifetime.Singleton);
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builder.Register<PauseCommandHandler>(Lifetime.Singleton);
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builder.Register<ResumeCommandHandler>(Lifetime.Singleton);
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builder.Register<GoToMenuCommandHandler>(Lifetime.Singleton);
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builder.Register<GameCommandDispatcher>(Lifetime.Singleton).As<IGameCommandDispatcher>();
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builder.Register<RestartKeyInputService>(Lifetime.Singleton).As<ITickable>();
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builder.Register<MainMenuPresenter>(Lifetime.Singleton);
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builder.Register<TopPanelPresenter>(Lifetime.Singleton);
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builder.Register<GamePresenter>(Lifetime.Singleton);
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builder.RegisterEntryPoint<MinesweeperEntryPoint>();
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}
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private MinesweeperGameConfig GetConfig()
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{
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if (gameConfig != null)
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{
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return gameConfig;
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}
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return ScriptableObject.CreateInstance<MinesweeperGameConfig>();
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}
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private MinesweeperUiConfig GetUiConfig()
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{
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if (uiConfig != null)
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{
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return uiConfig;
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}
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return ScriptableObject.CreateInstance<MinesweeperUiConfig>();
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}
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}
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}
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@@ -0,0 +1,2 @@
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fileFormatVersion: 2
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guid: d4f9b0c2ad803d84382fbf03ba3096fa
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@@ -0,0 +1,50 @@
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using Minesweeper.Commands;
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using Minesweeper.Config;
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using Minesweeper.Core;
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using UnityEngine.InputSystem;
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using VContainer.Unity;
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namespace Minesweeper.Infrastructure
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{
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public sealed class RestartKeyInputService : ITickable
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{
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private readonly IGameCommandDispatcher commandDispatcher;
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private readonly MinesweeperGameConfig config;
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private readonly IGameStateService gameStateService;
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public RestartKeyInputService(IGameCommandDispatcher commandDispatcher, MinesweeperGameConfig config, IGameStateService gameStateService)
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{
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this.commandDispatcher = commandDispatcher;
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this.config = config;
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this.gameStateService = gameStateService;
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}
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public void Tick()
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{
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var keyboard = Keyboard.current;
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if (keyboard == null || !IsRestartPressed(keyboard))
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{
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return;
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}
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if (gameStateService.Current == GameState.FieldSelection)
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{
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commandDispatcher.Dispatch(new StartGameCommand());
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}
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else
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{
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commandDispatcher.Dispatch(new RestartCommand());
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}
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}
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private bool IsRestartPressed(Keyboard keyboard)
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{
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if (config.RestartKey == UnityEngine.KeyCode.R)
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{
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return keyboard.rKey.wasPressedThisFrame;
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}
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return false;
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}
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}
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}
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@@ -0,0 +1,11 @@
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fileFormatVersion: 2
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guid: c87c15d092dd420b85a09cc786496948
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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