26 lines
857 B
C#
26 lines
857 B
C#
using System.Collections.Generic;
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namespace Minesweeper.Core
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{
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public readonly struct BoardActionResult
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{
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public BoardActionResult(bool changed, bool hitMine, bool won, bool invalid, IReadOnlyList<BoardCellData> changedCells = null)
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{
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Changed = changed;
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HitMine = hitMine;
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Won = won;
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Invalid = invalid;
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ChangedCells = changedCells;
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}
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public bool Changed { get; }
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public bool HitMine { get; }
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public bool Won { get; }
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public bool Invalid { get; }
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public IReadOnlyList<BoardCellData> ChangedCells { get; }
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public static BoardActionResult NoChange => new BoardActionResult(false, false, false, false);
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public static BoardActionResult InvalidAction => new BoardActionResult(false, false, false, true);
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}
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}
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