Files
FreewayGamesTest/Assets/Synaptic AI Pro/THIRD_PARTY_NOTICES.md
T

2.8 KiB

Third-Party Notices

Synaptic AI Pro for Unity uses third-party components. This document lists those components and their respective licenses.


Bundled Assets

Kenney Particle Pack

  • Source: https://kenney.nl/
  • License: Creative Commons CC0 1.0 Universal (Public Domain Dedication)
  • License URL: https://creativecommons.org/publicdomain/zero/1.0/
  • Files: Resources/VFX/Textures/*.png
  • License Text: Resources/VFX/Textures/Kenney_License.txt
  • Notice:

    Particle Pack (1.1) by Kenney Vleugels (Kenney.nl) You may use these assets in personal and commercial projects. Credit (Kenney or www.kenney.nl) would be nice but is not mandatory.


Node.js Dependencies (MCPServer/node_modules)

The MCPServer component is built on Node.js and uses several npm packages. Each package retains its own license, included within its respective folder under MCPServer/node_modules/.

Major Dependencies

Package License Purpose
@modelcontextprotocol/sdk MIT MCP protocol implementation
ws MIT WebSocket client/server
zod MIT Schema validation
zod-to-json-schema ISC Schema conversion
openai Apache-2.0 OpenAI API client
router MIT HTTP routing
debug MIT Debug logging
mime-db / mime-types MIT MIME type detection
combined-stream MIT Stream utilities
web-streams-polyfill MIT Streams polyfill
undici-types MIT HTTP client types
cookie-signature MIT Cookie signing

For the complete list and individual license texts, see the LICENSE file within each subdirectory of MCPServer/node_modules/.


Unity Standard Components

This product uses standard Unity Engine APIs and packages, including:

  • Unity Engine (Unity Technologies)
  • Newtonsoft.Json for Unity (auto-installed by Unity Package Manager)
  • Cinemachine (Unity package)
  • TextMeshPro (Unity package)
  • VFX Graph (Unity package, optional)
  • Universal Render Pipeline (Unity package, optional)
  • High Definition Render Pipeline (Unity package, optional)

These components are governed by Unity's standard licensing terms and are not redistributed by Synaptic AI Pro.


Synaptic Original Components

All shaders under Shaders/ (Sky, Water, Grass, Character, Caustics, Toon, SkySphere, Effects) and all C# scripts under Editor/ and Runtime/ are original works authored by mizumaru (Synaptic), and are licensed under the terms in LICENSE.md.


Reporting Issues

If you believe any component listed here is incorrectly attributed, or if you notice an unattributed third-party component, please contact:

We take licensing seriously and will address any concerns promptly.


Last updated: 2026-05-12