103 lines
1.8 KiB
C#
103 lines
1.8 KiB
C#
using System;
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using System.Collections.Generic;
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using Minesweeper.Core;
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using Minesweeper.Presentation.Factories;
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namespace Minesweeper.Presentation.Views
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{
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public sealed class NullGameView : IGameView
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{
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public event Action RestartRequested
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{
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add { }
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remove { }
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}
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public event Action GoToMenuRequested
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{
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add { }
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remove { }
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}
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public event Action PauseRequested
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{
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add { }
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remove { }
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}
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public event Action ResumeRequested
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{
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add { }
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remove { }
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}
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public event Action CellPressStarted
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{
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add { }
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remove { }
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}
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public event Action CellPressEnded
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{
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add { }
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remove { }
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}
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public event Action<int, int> CellOpenRequested
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{
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add { }
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remove { }
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}
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public event Action<int, int> CellFlagRequested
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{
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add { }
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remove { }
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}
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public void ShowGame()
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{
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}
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public void HideGame()
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{
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}
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public void ShowPause()
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{
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}
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public void HidePause()
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{
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}
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public void ShowResult(GameState state)
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{
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}
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public void HideResult()
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{
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}
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public void SetMineCount(int minesCount)
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{
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}
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public void SetTimer(float seconds)
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{
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}
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public void RebuildBoard(IReadOnlyList<BoardCellData> cells, int width, int height, ICellViewFactory cellViewFactory)
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{
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}
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public void RefreshBoard(IReadOnlyList<BoardCellData> cells)
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{
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}
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public void SetBoardInputEnabled(bool enabled)
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{
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}
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}
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}
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