Files
horooko 134e38c57c feat: add BootStatusUIView for loading progress display with text feedback
- Create new BootStatusUIView MonoBehaviour component with StatusText and ProgressSlider fields
- Implement SetStatus() and SetProgress() methods for updating UI elements
- Replace Transform-based ProgressFill in LoadingUIView with Slider component for better UX
- Integrate BootStatusUIView into LoadState with real-time status updates during loading steps
- Display formatted progress text (e.g., 'Loading 50%') alongside slider updates
- Add SceneTemplateSettings.json to ProjectSettings for scene template configuration
2026-05-27 04:51:27 +07:00

45 lines
1.0 KiB
C#

using QuizPleaseTest.Common.UI;
using UniRx;
using UnityEngine;
using UnityEngine.UI;
namespace QuizPleaseTest.Boot.UI
{
public class LoadingUIView : UIView<LoadingUIViewModel>
{
[field: SerializeField] public Slider ProgressSlider { get; private set; }
private CompositeDisposable _disposables;
public override void Initialize()
{
base.Initialize();
_disposables?.Dispose();
_disposables = new CompositeDisposable();
SetProgress(ViewModel.Progress.Value);
ViewModel.Progress
.Subscribe(SetProgress)
.AddTo(_disposables);
}
public override void Release()
{
_disposables?.Dispose();
_disposables = null;
base.Release();
}
private void SetProgress(float progress)
{
if (ProgressSlider == null)
{
return;
}
ProgressSlider.value = Mathf.Clamp01(progress);
}
}
}