add voxel world runtime navmesh sidecar

Introduce a DI-wired NavMesh sidecar for voxel chunks so world streaming stays actor-driven and world state remains the canonical source for navigation rebuilds.
This commit is contained in:
Alexander Borisov
2026-04-08 11:28:39 +03:00
parent 4e1cf273fa
commit 055b87a85c
22 changed files with 1095 additions and 8 deletions
@@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 1c0bf4204de447d69095f9f1fa208e2e
AssemblyDefinitionImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant: