task/0023-0028-navmesh #7

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horooko merged 13 commits from task/0023-0026-navmesh into master 2026-04-09 05:54:39 +03:00
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| TASK-0022 | ToDo | Highest | worldgen | unassigned | 1d | docs/tasks/items/TASK-0022.md | Интегрировать спавн врагов в VoxelWorldGenerator: спавнить по загрузке чанка и учитывать kill-state. |
| TASK-0023 | InProgress | Highest | ai | abysscion | 2d | `docs/tasks/items/TASK-0023.md` | Реализовать runtime NavMesh bake для voxel-чанка и интегрировать обновление навигации при загрузке/изменении чанков. |
| TASK-0024 | ToDo | Highest | art | unassigned | 2d | docs/tasks/items/TASK-0024.md | Заменить Minecraft-placeholder арт на легальные ассеты для продакшена и зафиксировать источник/лицензии. |
| TASK-0025 | ToDo | Highest | gameplay-core | unassigned | 3d | docs/tasks/items/TASK-0025.md | Перевести player movement на host-authoritative NavMesh pipeline с server-side path planning и shared debug path preview для всех клиентов. |
| TASK-0026 | ToDo | Highest | ai | unassigned | 2d | docs/tasks/items/TASK-0026.md | Перевести основной runtime pathing mode на interest-cluster-based coverage windows, чтобы убрать seam-разрывы region-based NavMesh и учитывать multiplayer interest set. |
| TASK-0027 | ToDo | Highest | gameplay-core | unassigned | 3d | docs/tasks/items/TASK-0027.md | Перевести player movement на host-authoritative NavMesh pipeline с server-side path planning и shared debug path preview для всех клиентов. |
| TASK-0028 | ToDo | Highest | ai | unassigned | 2d | docs/tasks/items/TASK-0028.md | Перевести основной runtime pathing mode на interest-cluster-based coverage windows, чтобы убрать seam-разрывы region-based NavMesh и учитывать multiplayer interest set. |
@@ -1,5 +1,5 @@
---
id: TASK-0025
id: TASK-0027
title: Host-authoritative player navigation с shared debug path preview
summary: Перевести player movement на host-authoritative NavMesh pipeline с server-side path planning, authoritative path following и общим debug path preview для всех клиентов.
priority: Highest
@@ -24,7 +24,7 @@ related_files:
- Assets/Features/VoxelWorldNavMesh/Runtime/VoxelWorldNavMeshService.cs
---
# TASK-0025 - Host-authoritative player navigation с shared debug path preview
# TASK-0027 - Host-authoritative player navigation с shared debug path preview
## Status
@@ -1,5 +1,5 @@
---
id: TASK-0026
id: TASK-0028
title: Перевести runtime NavMesh на interest-cluster-based coverage
summary: Заменить основной runtime pathing mode с множества region-based NavMeshData на небольшой набор крупных cluster-based coverage windows, чтобы убрать seam-разрывы и сделать покрытие совместимым с multiplayer interest set.
priority: Highest
@@ -21,7 +21,7 @@ related_files:
- Assets/Features/VoxelWorld/Runtime/VoxelWorldGenerator.cs
---
# TASK-0026 - Перевести runtime NavMesh на interest-cluster-based coverage
# TASK-0028 - Перевести runtime NavMesh на interest-cluster-based coverage
## Status