[Rename] Unify Die → Dice naming across the entire project
Standardize all class, interface, file, method, event, field, and variable names from the inconsistent "Die" form to "Dice", matching the existing DiceManager/DiceCatalog/DiceCollection convention. Renamed files (7 + meta): IDie→IDice, DieInstance→DiceInstance, DieDefinitionSO→DiceDefinitionSO, StandardDieSO→StandardDiceSO, DieValueCondition→DiceValueCondition, AddPerDieEffect→AddPerDiceEffect, MultiplyPerDieEffect→MultiplyPerDiceEffect. Updated all 31 consumer and test files with matching reference changes. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
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@@ -17,7 +17,7 @@ namespace YachtDice.Scoring
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public int FinalScore => Mathf.FloorToInt((BaseScore + FlatBonus) * Multiplier);
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public static ScoreResult Create(int baseScore, IReadOnlyList<IDie> dice, CategoryDefinition category)
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public static ScoreResult Create(int baseScore, IReadOnlyList<IDice> dice, CategoryDefinition category)
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{
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return new ScoreResult
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{
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