[Add] Unitask
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@@ -35,15 +35,15 @@ namespace YachtDice.UI
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"Шанс"
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};
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private YachtCategory[] allCategories;
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private YachtCategory[] _allCategories;
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private void Awake()
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{
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allCategories = (YachtCategory[])Enum.GetValues(typeof(YachtCategory));
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_allCategories = (YachtCategory[])Enum.GetValues(typeof(YachtCategory));
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for (int i = 0; i < categoryRows.Count && i < allCategories.Length; i++)
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for (int i = 0; i < categoryRows.Count && i < _allCategories.Length; i++)
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{
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categoryRows[i].Initialize(allCategories[i], CategoryNames[i]);
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categoryRows[i].Initialize(_allCategories[i], CategoryNames[i]);
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categoryRows[i].OnCategorySelected += HandleCategorySelected;
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}
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@@ -52,9 +52,9 @@ namespace YachtDice.UI
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public void UpdatePreviews(Dictionary<YachtCategory, int> previews)
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{
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for (int i = 0; i < categoryRows.Count && i < allCategories.Length; i++)
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for (int i = 0; i < categoryRows.Count && i < _allCategories.Length; i++)
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{
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if (previews.TryGetValue(allCategories[i], out int preview))
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if (previews.TryGetValue(_allCategories[i], out int preview))
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{
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categoryRows[i].ShowPreview(preview);
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categoryRows[i].SetInteractable(true);
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