[Fix] Code visual
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@@ -4,129 +4,128 @@ using YachtDice.Modifiers;
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namespace YachtDice.Inventory
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{
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public sealed class InventoryModel
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{
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private readonly List<ModifierRuntime> ownedModifiers = new();
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private int maxActiveSlots;
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public IReadOnlyList<ModifierRuntime> OwnedModifiers => ownedModifiers;
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public int MaxActiveSlots => maxActiveSlots;
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public event Action OnInventoryChanged;
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public event Action<List<ModifierData>> OnActiveModifiersChanged;
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public InventoryModel(int maxActiveSlots = 5)
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public class InventoryModel
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{
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this.maxActiveSlots = maxActiveSlots;
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}
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private readonly List<ModifierRuntime> ownedModifiers = new();
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private int maxActiveSlots;
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public int ActiveCount
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{
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get
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public IReadOnlyList<ModifierRuntime> OwnedModifiers => ownedModifiers;
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public int MaxActiveSlots => maxActiveSlots;
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public event Action OnInventoryChanged;
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public event Action<List<ModifierData>> OnActiveModifiersChanged;
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public InventoryModel(int maxActiveSlots = 5)
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{
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int count = 0;
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for (int i = 0; i < ownedModifiers.Count; i++)
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if (ownedModifiers[i].IsActive) count++;
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return count;
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}
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}
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public void SetMaxActiveSlots(int slots)
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{
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maxActiveSlots = slots;
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}
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public void AddModifier(ModifierData data)
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{
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var runtime = ModifierRuntime.Create(data);
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ownedModifiers.Add(runtime);
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OnInventoryChanged?.Invoke();
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}
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public void RemoveModifier(ModifierRuntime modifier)
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{
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if (!ownedModifiers.Contains(modifier)) return;
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if (modifier.IsActive)
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{
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modifier.IsActive = false;
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OnActiveModifiersChanged?.Invoke(GetActiveModifierData());
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this.maxActiveSlots = maxActiveSlots;
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}
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ownedModifiers.Remove(modifier);
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OnInventoryChanged?.Invoke();
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}
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public bool TryActivate(ModifierRuntime modifier)
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{
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if (modifier.IsActive) return false;
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if (!ownedModifiers.Contains(modifier)) return false;
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if (ActiveCount >= maxActiveSlots) return false;
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modifier.IsActive = true;
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OnActiveModifiersChanged?.Invoke(GetActiveModifierData());
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OnInventoryChanged?.Invoke();
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return true;
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}
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public void Deactivate(ModifierRuntime modifier)
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{
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if (!modifier.IsActive) return;
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modifier.IsActive = false;
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OnActiveModifiersChanged?.Invoke(GetActiveModifierData());
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OnInventoryChanged?.Invoke();
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}
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public void ConsumeUseOnActive()
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{
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bool changed = false;
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for (int i = ownedModifiers.Count - 1; i >= 0; i--)
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public int ActiveCount
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{
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var mod = ownedModifiers[i];
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if (!mod.IsActive) continue;
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if (mod.Data == null) continue;
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if (mod.Data.Durability != ModifierDurability.LimitedUses) continue;
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mod.ConsumeUse();
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if (mod.IsExpired)
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get
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{
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ownedModifiers.RemoveAt(i);
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changed = true;
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int count = 0;
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for (int i = 0; i < ownedModifiers.Count; i++)
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if (ownedModifiers[i].IsActive) count++;
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return count;
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}
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}
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if (changed)
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public void SetMaxActiveSlots(int slots)
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{
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maxActiveSlots = slots;
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}
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public void AddModifier(ModifierData data)
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{
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var runtime = ModifierRuntime.Create(data);
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ownedModifiers.Add(runtime);
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OnInventoryChanged?.Invoke();
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}
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public void RemoveModifier(ModifierRuntime modifier)
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{
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if (!ownedModifiers.Contains(modifier)) return;
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if (modifier.IsActive)
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{
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modifier.IsActive = false;
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OnActiveModifiersChanged?.Invoke(GetActiveModifierData());
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}
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ownedModifiers.Remove(modifier);
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OnInventoryChanged?.Invoke();
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}
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public bool TryActivate(ModifierRuntime modifier)
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{
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if (modifier.IsActive) return false;
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if (!ownedModifiers.Contains(modifier)) return false;
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if (ActiveCount >= maxActiveSlots) return false;
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modifier.IsActive = true;
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OnActiveModifiersChanged?.Invoke(GetActiveModifierData());
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OnInventoryChanged?.Invoke();
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return true;
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}
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public void Deactivate(ModifierRuntime modifier)
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{
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if (!modifier.IsActive) return;
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modifier.IsActive = false;
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OnActiveModifiersChanged?.Invoke(GetActiveModifierData());
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OnInventoryChanged?.Invoke();
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}
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}
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public List<ModifierData> GetActiveModifierData()
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{
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var result = new List<ModifierData>();
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for (int i = 0; i < ownedModifiers.Count; i++)
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public void ConsumeUseOnActive()
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{
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if (ownedModifiers[i].IsActive && ownedModifiers[i].Data != null)
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result.Add(ownedModifiers[i].Data);
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bool changed = false;
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for (int i = ownedModifiers.Count - 1; i >= 0; i--)
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{
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var mod = ownedModifiers[i];
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if (!mod.IsActive) continue;
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if (mod.Data == null) continue;
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if (mod.Data.Durability != ModifierDurability.LimitedUses) continue;
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mod.ConsumeUse();
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if (mod.IsExpired)
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{
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ownedModifiers.RemoveAt(i);
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changed = true;
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}
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}
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if (changed)
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{
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OnActiveModifiersChanged?.Invoke(GetActiveModifierData());
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OnInventoryChanged?.Invoke();
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}
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}
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return result;
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public List<ModifierData> GetActiveModifierData()
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{
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var result = new List<ModifierData>();
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for (int i = 0; i < ownedModifiers.Count; i++)
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{
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if (ownedModifiers[i].IsActive && ownedModifiers[i].Data != null)
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result.Add(ownedModifiers[i].Data);
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}
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return result;
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}
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public void LoadState(List<ModifierRuntime> loaded)
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{
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ownedModifiers.Clear();
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if (loaded != null)
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ownedModifiers.AddRange(loaded);
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OnActiveModifiersChanged?.Invoke(GetActiveModifierData());
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OnInventoryChanged?.Invoke();
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}
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public List<ModifierRuntime> GetAllForSave() => new(ownedModifiers);
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}
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public void LoadState(List<ModifierRuntime> loaded)
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{
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ownedModifiers.Clear();
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if (loaded != null)
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ownedModifiers.AddRange(loaded);
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OnActiveModifiersChanged?.Invoke(GetActiveModifierData());
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OnInventoryChanged?.Invoke();
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}
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public List<ModifierRuntime> GetAllForSave() => new(ownedModifiers);
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}
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}
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