[Fix] Code visual

This commit is contained in:
2026-02-28 19:25:26 +07:00
parent bee20fd1f8
commit e24b30743b
39 changed files with 2611 additions and 2687 deletions
+72 -73
View File
@@ -6,87 +6,86 @@ using YachtDice.Modifiers;
namespace YachtDice.Shop
{
public sealed class ShopItemView : MonoBehaviour
{
[SerializeField] private Image iconImage;
[SerializeField] private TMP_Text nameText;
[SerializeField] private TMP_Text descriptionText;
[SerializeField] private TMP_Text priceText;
[SerializeField] private TMP_Text rarityText;
[SerializeField] private Button buyButton;
[SerializeField] private TMP_Text buyButtonText;
[SerializeField] private Image background;
[Header("Rarity Colors")]
[SerializeField] private Color commonColor = Color.white;
[SerializeField] private Color uncommonColor = new(0.4f, 0.8f, 0.4f);
[SerializeField] private Color rareColor = new(0.4f, 0.6f, 1f);
[SerializeField] private Color epicColor = new(0.8f, 0.4f, 1f);
private ModifierData data;
public event Action<ModifierData> OnBuyClicked;
private void Awake()
public class ShopItemView : MonoBehaviour
{
if (buyButton != null)
buyButton.onClick.AddListener(() => OnBuyClicked?.Invoke(data));
}
[SerializeField] private Image iconImage;
[SerializeField] private TMP_Text nameText;
[SerializeField] private TMP_Text descriptionText;
[SerializeField] private TMP_Text priceText;
[SerializeField] private TMP_Text rarityText;
[SerializeField] private Button buyButton;
[SerializeField] private TMP_Text buyButtonText;
[SerializeField] private Image background;
public void Setup(ModifierData modifierData, ShopItemState state)
{
data = modifierData;
[Header("Rarity Colors")]
[SerializeField] private Color commonColor = Color.white;
[SerializeField] private Color uncommonColor = new(0.4f, 0.8f, 0.4f);
[SerializeField] private Color rareColor = new(0.4f, 0.6f, 1f);
[SerializeField] private Color epicColor = new(0.8f, 0.4f, 1f);
if (nameText != null) nameText.text = data.DisplayName;
if (descriptionText != null) descriptionText.text = data.Description;
if (priceText != null) priceText.text = data.ShopPrice.ToString();
if (iconImage != null && data.Icon != null) iconImage.sprite = data.Icon;
private ModifierData data;
if (rarityText != null)
public event Action<ModifierData> OnBuyClicked;
private void Awake()
{
rarityText.text = data.Rarity.ToString();
rarityText.color = GetRarityColor(data.Rarity);
if (buyButton != null)
buyButton.onClick.AddListener(() => OnBuyClicked?.Invoke(data));
}
SetState(state);
}
public void SetState(ShopItemState state)
{
if (buyButton == null) return;
switch (state)
public void Setup(ModifierData modifierData, ShopItemState state)
{
case ShopItemState.Available:
buyButton.interactable = true;
if (buyButtonText != null) buyButtonText.text = "Buy";
break;
case ShopItemState.RepurchaseAvailable:
buyButton.interactable = true;
if (buyButtonText != null) buyButtonText.text = "Buy";
break;
case ShopItemState.TooExpensive:
buyButton.interactable = false;
if (buyButtonText != null) buyButtonText.text = "Buy";
break;
case ShopItemState.Owned:
buyButton.interactable = false;
if (buyButtonText != null) buyButtonText.text = "Owned";
break;
data = modifierData;
if (nameText != null) nameText.text = data.DisplayName;
if (descriptionText != null) descriptionText.text = data.Description;
if (priceText != null) priceText.text = data.ShopPrice.ToString();
if (iconImage != null && data.Icon != null) iconImage.sprite = data.Icon;
if (rarityText != null)
{
rarityText.text = data.Rarity.ToString();
rarityText.color = GetRarityColor(data.Rarity);
}
SetState(state);
}
public void SetState(ShopItemState state)
{
if (buyButton == null) return;
switch (state)
{
case ShopItemState.Available:
buyButton.interactable = true;
if (buyButtonText != null) buyButtonText.text = "Buy";
break;
case ShopItemState.RepurchaseAvailable:
buyButton.interactable = true;
if (buyButtonText != null) buyButtonText.text = "Buy";
break;
case ShopItemState.TooExpensive:
buyButton.interactable = false;
if (buyButtonText != null) buyButtonText.text = "Buy";
break;
case ShopItemState.Owned:
buyButton.interactable = false;
if (buyButtonText != null) buyButtonText.text = "Owned";
break;
}
}
private Color GetRarityColor(ModifierRarity rarity)
{
return rarity switch
{
ModifierRarity.Common => commonColor,
ModifierRarity.Uncommon => uncommonColor,
ModifierRarity.Rare => rareColor,
ModifierRarity.Epic => epicColor,
_ => commonColor
};
}
}
private Color GetRarityColor(ModifierRarity rarity)
{
return rarity switch
{
ModifierRarity.Common => commonColor,
ModifierRarity.Uncommon => uncommonColor,
ModifierRarity.Rare => rareColor,
ModifierRarity.Epic => epicColor,
_ => commonColor
};
}
}
}