Files
2026-02-23 22:01:07 +07:00

28 lines
490 B
C#

using UnityEngine;
namespace AllIn13DShader
{
[CreateAssetMenu(menuName = "AllIn13D/URP Settings")]
public class URPSettings : ScriptableObject
{
public const string ASSET_NAME = "URPSettings";
public URPFeatureConfig[] configs;
public URPFeatureConfig FindConfigByID(string id)
{
URPFeatureConfig res = null;
for(int i = 0; i < configs.Length; i++)
{
if(configs[i].shaderDefine == id)
{
res = configs[i];
break;
}
}
return res;
}
}
}