28 lines
800 B
C#
28 lines
800 B
C#
using UnityEngine;
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using YachtDice.Modifiers.Core;
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using YachtDice.Modifiers.Definition;
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using YachtDice.Modifiers.Runtime;
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namespace YachtDice.Modifiers.Conditions
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{
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[CreateAssetMenu(fileName = "MinScoreCondition", menuName = "YachtDice/Modifiers/Conditions/Min Score")]
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public class MinScoreCondition : Condition
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{
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[SerializeField] private int minimumBaseScore;
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public override bool Evaluate(ModifierContext context, ModifierInstance instance)
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{
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return context.BaseScore >= minimumBaseScore;
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}
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#if UNITY_EDITOR
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public static MinScoreCondition CreateForTest(int minScore)
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{
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var so = CreateInstance<MinScoreCondition>();
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so.minimumBaseScore = minScore;
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return so;
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}
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#endif
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}
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}
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