Files
YachtDice/Assets/Scripts/Modifiers/Conditions/MinScoreCondition.cs
T
2026-03-01 16:23:41 +07:00

28 lines
800 B
C#

using UnityEngine;
using YachtDice.Modifiers.Core;
using YachtDice.Modifiers.Definition;
using YachtDice.Modifiers.Runtime;
namespace YachtDice.Modifiers.Conditions
{
[CreateAssetMenu(fileName = "MinScoreCondition", menuName = "YachtDice/Modifiers/Conditions/Min Score")]
public class MinScoreCondition : Condition
{
[SerializeField] private int minimumBaseScore;
public override bool Evaluate(ModifierContext context, ModifierInstance instance)
{
return context.BaseScore >= minimumBaseScore;
}
#if UNITY_EDITOR
public static MinScoreCondition CreateForTest(int minScore)
{
var so = CreateInstance<MinScoreCondition>();
so.minimumBaseScore = minScore;
return so;
}
#endif
}
}