Files
YachtDice/Assets/Scripts/Modifiers/Definition/Condition.cs
T
2026-03-01 16:23:41 +07:00

12 lines
302 B
C#

using UnityEngine;
using YachtDice.Modifiers.Core;
using YachtDice.Modifiers.Runtime;
namespace YachtDice.Modifiers.Definition
{
public abstract class Condition : ScriptableObject, ICondition
{
public abstract bool Evaluate(ModifierContext context, ModifierInstance instance);
}
}