[Fix] Refactoring (Remove GameView) TEMP
This commit is contained in:
@@ -21,7 +21,9 @@ namespace Minesweeper.Infrastructure
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[SerializeField] private Transform contentRoot;
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[SerializeField] private TopPanelView topPanelView;
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[SerializeField] private MainMenuView mainMenuView;
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[SerializeField] private GameView gameView;
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[SerializeField] private BoardView boardView;
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[SerializeField] private PauseView pauseView;
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[SerializeField] private ResultView resultView;
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protected override void Configure(IContainerBuilder builder)
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{
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@@ -45,9 +47,19 @@ namespace Minesweeper.Infrastructure
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mainMenuView = screenRefs.MainMenuView;
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}
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if (gameView != null && screenRefs.BoardPanel != null)
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if (screenRefs.BoardView != null)
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{
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gameView.BindScreens(screenRefs);
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boardView = screenRefs.BoardView;
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}
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if (screenRefs.PauseView != null)
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{
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pauseView = screenRefs.PauseView;
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}
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if (screenRefs.ResultView != null)
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{
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resultView = screenRefs.ResultView;
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}
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if (topPanelView != null)
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@@ -69,14 +81,32 @@ namespace Minesweeper.Infrastructure
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builder.Register<NullMainMenuView>(Lifetime.Singleton).As<IMainMenuView>();
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}
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if (gameView != null)
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if (boardView != null)
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{
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gameView.BindConfig(resolvedUiConfig);
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builder.RegisterComponent(gameView).As<IGameView>();
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boardView.BindConfig(resolvedUiConfig);
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builder.RegisterComponent(boardView).As<IBoardView>();
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}
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else
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{
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builder.Register<NullGameView>(Lifetime.Singleton).As<IGameView>();
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builder.Register<NullBoardView>(Lifetime.Singleton).As<IBoardView>();
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}
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if (pauseView != null)
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{
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builder.RegisterComponent(pauseView).As<IPauseView>();
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}
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else
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{
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builder.Register<NullPauseView>(Lifetime.Singleton).As<IPauseView>();
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}
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if (resultView != null)
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{
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builder.RegisterComponent(resultView).As<IResultView>();
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}
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else
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{
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builder.Register<NullResultView>(Lifetime.Singleton).As<IResultView>();
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}
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builder.Register<SelectFieldCommandHandler>(Lifetime.Singleton);
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@@ -1,18 +1,12 @@
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using Minesweeper.Config;
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using Minesweeper.Core;
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using Minesweeper.Presentation.Views;
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using TMPro;
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using UnityEngine;
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using UnityEngine.UI;
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namespace Minesweeper.Presentation.Factories
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{
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public sealed class CellViewFactory : ICellViewFactory
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{
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private const string ContentImagePath = "Content/Image";
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private const string ContentLabelPath = "Content/Text (TMP)";
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private const string ContentPath = "Content";
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private readonly MinesweeperUiConfig uiConfig;
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public CellViewFactory(MinesweeperUiConfig uiConfig)
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@@ -23,22 +17,23 @@ namespace Minesweeper.Presentation.Factories
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public CellView CreateCell(BoardCellData cell, Transform parent)
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{
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var prefab = uiConfig.CellButtonPrefab;
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var go = prefab != null ? Object.Instantiate(prefab, parent) : CreateFallbackCell(parent);
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if (prefab == null)
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{
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Debug.LogError("CellViewFactory failed: CellButtonPrefab is not assigned.");
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return null;
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}
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var go = Object.Instantiate(prefab, parent);
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go.name = BuildCellName(cell.X, cell.Y, cell.DisplayValue);
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var view = go.GetComponent<CellView>();
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if (view == null)
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{
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view = go.AddComponent<CellView>();
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Debug.LogError($"CellViewFactory failed: '{prefab.name}' is missing CellView.");
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Object.Destroy(go);
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return null;
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}
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var button = go.GetComponent<Button>();
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var backgroundImage = go.GetComponent<Image>();
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var contentRoot = FindComponent<RectTransform>(go.transform, ContentPath);
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var contentImage = FindComponent<Image>(go.transform, ContentImagePath);
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var label = FindComponent<TMP_Text>(go.transform, ContentLabelPath);
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view.Bind(button, backgroundImage, contentRoot, contentImage, label);
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view.AutoBind();
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view.Initialize(cell.X, cell.Y);
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return view;
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}
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@@ -53,41 +48,5 @@ namespace Minesweeper.Presentation.Factories
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return $"bt_{x}_{y}_{displayValue}";
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}
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private static T FindComponent<T>(Transform root, string path) where T : Component
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{
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var child = root.Find(path);
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return child != null ? child.GetComponent<T>() : null;
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}
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private static GameObject CreateFallbackCell(Transform parent)
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{
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var go = new GameObject("Cell", typeof(RectTransform), typeof(CanvasRenderer), typeof(Image), typeof(Button));
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go.transform.SetParent(parent, false);
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var content = new GameObject("Content", typeof(RectTransform));
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content.transform.SetParent(go.transform, false);
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Stretch(content.GetComponent<RectTransform>());
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var image = new GameObject("Image", typeof(RectTransform), typeof(CanvasRenderer), typeof(Image));
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image.transform.SetParent(content.transform, false);
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Stretch(image.GetComponent<RectTransform>());
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var text = new GameObject("Text (TMP)", typeof(RectTransform), typeof(CanvasRenderer), typeof(TextMeshProUGUI));
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text.transform.SetParent(content.transform, false);
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Stretch(text.GetComponent<RectTransform>());
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var label = text.GetComponent<TextMeshProUGUI>();
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label.alignment = TextAlignmentOptions.Center;
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label.enableAutoSizing = true;
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return go;
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}
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private static void Stretch(RectTransform rectTransform)
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{
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rectTransform.anchorMin = Vector2.zero;
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rectTransform.anchorMax = Vector2.one;
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rectTransform.offsetMin = Vector2.zero;
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rectTransform.offsetMax = Vector2.zero;
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}
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}
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}
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@@ -1,8 +1,6 @@
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using Minesweeper.Config;
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using Minesweeper.Presentation.Views;
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using TMPro;
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using UnityEngine;
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using UnityEngine.UI;
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namespace Minesweeper.Presentation.Factories
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{
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@@ -12,10 +10,6 @@ namespace Minesweeper.Presentation.Factories
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private const string BoardGridName = "BoardGrid";
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private const string PausePanelName = "PausePanel";
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private const string ResultPanelName = "ResultPanel";
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private const string RestartButtonPath = "RestartButton";
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private const string ContinueButtonPath = "ContinueButton";
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private const string MainMenuButtonPath = "MainMenuButton";
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private const string ResultTextPath = "ResultText";
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public MinesweeperScreenRefs Spawn(Transform contentRoot, MinesweeperScreenCatalog catalog)
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{
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@@ -39,20 +33,20 @@ namespace Minesweeper.Presentation.Factories
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var result = SpawnScreen(catalog.ResultPanelPrefab, contentRoot, ResultPanelName, 3);
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var mainMenuView = RequireComponent<MainMenuView>(mainMenu.transform, MainMenuPanelName);
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mainMenuView.BindRoot(mainMenu);
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if (mainMenuView != null)
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{
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mainMenuView.BindRoot(mainMenu);
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}
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var boardView = RequireComponent<BoardView>(board.transform, BoardGridName);
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var pauseView = RequireComponent<PauseView>(pause.transform, PausePanelName);
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var resultView = RequireComponent<ResultView>(result.transform, ResultPanelName);
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var refs = new MinesweeperScreenRefs(
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mainMenuView,
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RequireComponent<RectTransform>(board.transform, BoardGridName),
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RequireComponent<GridLayoutGroup>(board.transform, BoardGridName),
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pause,
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RequireChildComponent<Button>(pause.transform, RestartButtonPath),
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RequireChildComponent<Button>(pause.transform, ContinueButtonPath),
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RequireChildComponent<Button>(pause.transform, MainMenuButtonPath),
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result,
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RequireChildComponent<Button>(result.transform, RestartButtonPath),
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RequireChildComponent<Button>(result.transform, MainMenuButtonPath),
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RequireChildComponent<TMP_Text>(result.transform, ResultTextPath));
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boardView,
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pauseView,
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resultView);
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mainMenu.SetActive(false);
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board.SetActive(false);
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@@ -92,24 +86,6 @@ namespace Minesweeper.Presentation.Factories
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return component;
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}
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private static T RequireChildComponent<T>(Transform root, string path) where T : Component
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{
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var child = root.Find(path);
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if (child == null)
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{
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Debug.LogError($"Minesweeper screen bootstrap failed: '{root.name}/{path}' was not found.");
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return null;
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}
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var component = child.GetComponent<T>();
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if (component == null)
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{
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Debug.LogError($"Minesweeper screen bootstrap failed: '{root.name}/{path}' is missing {typeof(T).Name}.");
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}
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return component;
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}
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private static void Stretch(RectTransform rectTransform)
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{
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if (rectTransform == null)
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@@ -13,82 +13,57 @@ namespace Minesweeper.Presentation.Presenters
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private readonly IGamePauseService pauseService;
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private readonly IGameReadModel readModel;
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private readonly IGameStateService gameStateService;
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private readonly IGameTimerService timerService;
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private readonly TopPanelPresenter topPanelPresenter;
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private readonly IGameView view;
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private readonly IBoardView boardView;
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private readonly IPauseView pauseView;
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private readonly IResultView resultView;
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private bool boardBuilt;
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public GamePresenter(IGameCommandDispatcher commandDispatcher, ICellViewFactory cellViewFactory, IGamePauseService pauseService, IGameReadModel readModel, IGameStateService gameStateService, IGameTimerService timerService, TopPanelPresenter topPanelPresenter, IGameView view = null)
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public GamePresenter(IGameCommandDispatcher commandDispatcher, ICellViewFactory cellViewFactory, IGamePauseService pauseService, IGameReadModel readModel, IGameStateService gameStateService, TopPanelPresenter topPanelPresenter, IBoardView boardView, IPauseView pauseView, IResultView resultView)
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{
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this.commandDispatcher = commandDispatcher;
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this.cellViewFactory = cellViewFactory;
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this.pauseService = pauseService;
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this.readModel = readModel;
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this.gameStateService = gameStateService;
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this.timerService = timerService;
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this.topPanelPresenter = topPanelPresenter;
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this.view = view;
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this.boardView = boardView;
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this.pauseView = pauseView;
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this.resultView = resultView;
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}
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public void Initialize()
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{
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if (view != null)
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{
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view.RestartRequested += OnRestartRequested;
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view.GoToMenuRequested += OnGoToMenuRequested;
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view.PauseRequested += OnPauseRequested;
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view.ResumeRequested += OnResumeRequested;
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view.CellPressStarted += OnCellPressStarted;
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view.CellPressEnded += OnCellPressEnded;
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view.CellOpenRequested += OnCellOpenRequested;
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view.CellFlagRequested += OnCellFlagRequested;
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gameStateService.StateChanged += OnStateChanged;
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pauseService.PauseChanged += OnPauseChanged;
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timerService.TimeChanged += OnTimeChanged;
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OnStateChanged(gameStateService.Current);
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OnPauseChanged(pauseService.IsPaused);
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OnTimeChanged(timerService.ElapsedSeconds);
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}
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boardView.CellPressStarted += OnCellPressStarted;
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boardView.CellPressEnded += OnCellPressEnded;
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boardView.PauseRequested += OnPauseRequested;
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boardView.CellOpenRequested += OnCellOpenRequested;
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boardView.CellFlagRequested += OnCellFlagRequested;
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pauseView.RestartRequested += OnRestartRequested;
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pauseView.ResumeRequested += OnResumeRequested;
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pauseView.GoToMenuRequested += OnGoToMenuRequested;
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resultView.RestartRequested += OnRestartRequested;
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resultView.GoToMenuRequested += OnGoToMenuRequested;
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gameStateService.StateChanged += OnStateChanged;
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pauseService.PauseChanged += OnPauseChanged;
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OnStateChanged(gameStateService.Current);
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OnPauseChanged(pauseService.IsPaused);
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}
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public void Dispose()
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{
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if (view != null)
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{
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view.RestartRequested -= OnRestartRequested;
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view.GoToMenuRequested -= OnGoToMenuRequested;
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view.PauseRequested -= OnPauseRequested;
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view.ResumeRequested -= OnResumeRequested;
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view.CellPressStarted -= OnCellPressStarted;
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view.CellPressEnded -= OnCellPressEnded;
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view.CellOpenRequested -= OnCellOpenRequested;
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view.CellFlagRequested -= OnCellFlagRequested;
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gameStateService.StateChanged -= OnStateChanged;
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pauseService.PauseChanged -= OnPauseChanged;
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timerService.TimeChanged -= OnTimeChanged;
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}
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}
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private void OnRestartRequested()
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{
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commandDispatcher.Dispatch(new RestartCommand());
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RebuildBoard();
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topPanelPresenter.RefreshCounters();
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}
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private void OnGoToMenuRequested()
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{
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commandDispatcher.Dispatch(new GoToMenuCommand());
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}
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private void OnPauseRequested()
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{
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commandDispatcher.Dispatch(new PauseCommand());
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}
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private void OnResumeRequested()
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{
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commandDispatcher.Dispatch(new ResumeCommand());
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boardView.CellPressStarted -= OnCellPressStarted;
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boardView.CellPressEnded -= OnCellPressEnded;
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boardView.PauseRequested -= OnPauseRequested;
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boardView.CellOpenRequested -= OnCellOpenRequested;
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boardView.CellFlagRequested -= OnCellFlagRequested;
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pauseView.RestartRequested -= OnRestartRequested;
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pauseView.ResumeRequested -= OnResumeRequested;
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pauseView.GoToMenuRequested -= OnGoToMenuRequested;
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resultView.RestartRequested -= OnRestartRequested;
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resultView.GoToMenuRequested -= OnGoToMenuRequested;
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gameStateService.StateChanged -= OnStateChanged;
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pauseService.PauseChanged -= OnPauseChanged;
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}
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private void OnCellOpenRequested(int x, int y)
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@@ -123,22 +98,22 @@ namespace Minesweeper.Presentation.Presenters
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if (state == GameState.FieldSelection)
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{
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boardBuilt = false;
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view.HideGame();
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view.HidePause();
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view.HideResult();
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boardView.Hide();
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pauseView.Hide();
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resultView.Hide();
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return;
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}
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view.ShowGame();
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boardView.Show();
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if (state == GameState.Won || state == GameState.Lost)
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{
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view.HidePause();
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view.ShowResult(state);
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pauseView.Hide();
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resultView.Show(state);
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}
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else
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{
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view.HideResult();
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resultView.Hide();
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}
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if (!boardBuilt || state == GameState.Preparing)
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@@ -157,26 +132,20 @@ namespace Minesweeper.Presentation.Presenters
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{
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if (isPaused && gameStateService.Current == GameState.Playing)
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{
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view.ShowPause();
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pauseView.Show();
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}
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else
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{
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view.HidePause();
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pauseView.Hide();
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}
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UpdateBoardInput();
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}
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private void OnTimeChanged(float seconds)
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{
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view.SetTimer(seconds);
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}
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private void RebuildBoard()
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{
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var cells = readModel.GetCells();
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view.SetMineCount(readModel.MinesCount);
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view.RebuildBoard(cells, readModel.Width, readModel.Height, cellViewFactory, IsFinalState());
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boardView.Rebuild(cells, readModel.Width, readModel.Height, cellViewFactory, IsFinalState());
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boardBuilt = true;
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topPanelPresenter.RefreshCounters();
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UpdateBoardInput();
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@@ -184,7 +153,7 @@ namespace Minesweeper.Presentation.Presenters
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private void RefreshBoard()
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{
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view.RefreshBoard(readModel.GetCells(), IsFinalState());
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boardView.Refresh(readModel.GetCells(), IsFinalState());
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}
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private bool IsFinalState()
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@@ -196,7 +165,29 @@ namespace Minesweeper.Presentation.Presenters
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private void UpdateBoardInput()
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{
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var state = gameStateService.Current;
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view.SetBoardInputEnabled(!pauseService.IsPaused && (state == GameState.Preparing || state == GameState.Playing));
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boardView.SetInputEnabled(!pauseService.IsPaused && (state == GameState.Preparing || state == GameState.Playing));
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}
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private void OnRestartRequested()
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{
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commandDispatcher.Dispatch(new RestartCommand());
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RebuildBoard();
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topPanelPresenter.RefreshCounters();
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}
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private void OnGoToMenuRequested()
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{
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commandDispatcher.Dispatch(new GoToMenuCommand());
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}
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private void OnResumeRequested()
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{
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commandDispatcher.Dispatch(new ResumeCommand());
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}
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private void OnPauseRequested()
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{
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commandDispatcher.Dispatch(new PauseCommand());
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}
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}
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}
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+47
-228
@@ -3,13 +3,12 @@ using System.Collections.Generic;
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using Minesweeper.Config;
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using Minesweeper.Core;
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using Minesweeper.Presentation.Factories;
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using TMPro;
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using UnityEngine;
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using UnityEngine.UI;
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namespace Minesweeper.Presentation.Views
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{
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public sealed class GameView : MonoBehaviour, IGameView
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public sealed class BoardView : MonoBehaviour, IBoardView
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{
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private const float ResizeRefreshDelaySeconds = 0.5f;
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private const float ResizeSizeEpsilon = 0.5f;
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@@ -18,25 +17,14 @@ namespace Minesweeper.Presentation.Views
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private const float ContentPaddingReferencePadding = 15f;
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private const float MinimumContentPadding = 1f;
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|
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[SerializeField] private GameObject gameRoot;
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[SerializeField] private GameObject pauseRoot;
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[SerializeField] private GameObject resultRoot;
|
||||
[SerializeField] private GameObject root;
|
||||
[SerializeField] private RectTransform boardPanel;
|
||||
[SerializeField] private GridLayoutGroup gridLayoutGroup;
|
||||
[SerializeField] private Button pauseButton;
|
||||
[SerializeField] private Button restartButton;
|
||||
[SerializeField] private Button resumeButton;
|
||||
[SerializeField] private Button mainMenuButton;
|
||||
[SerializeField] private Button resultRestartButton;
|
||||
[SerializeField] private Button resultMainMenuButton;
|
||||
[SerializeField] private TMP_Text resultText;
|
||||
[SerializeField] private TMP_Text timerText;
|
||||
[SerializeField] private TMP_Text mineText;
|
||||
[SerializeField] private MinesweeperUiConfig uiConfig;
|
||||
|
||||
private readonly Dictionary<int, CellView> cellsByCoordinate = new Dictionary<int, CellView>();
|
||||
private IReadOnlyList<BoardCellData> currentCells;
|
||||
private bool boardInputEnabled = true;
|
||||
private bool inputEnabled = true;
|
||||
private bool currentRevealUnflaggedMines;
|
||||
private bool resizeRefreshPending;
|
||||
private int currentBoardWidth;
|
||||
@@ -46,101 +34,30 @@ namespace Minesweeper.Presentation.Views
|
||||
private float resizeStableAt;
|
||||
private Vector2 lastObservedLayoutSize;
|
||||
|
||||
public event Action RestartRequested;
|
||||
public event Action GoToMenuRequested;
|
||||
public event Action PauseRequested;
|
||||
public event Action ResumeRequested;
|
||||
private GameObject Root => root != null ? root : gameObject;
|
||||
|
||||
public event Action CellPressStarted;
|
||||
public event Action CellPressEnded;
|
||||
public event Action PauseRequested;
|
||||
public event Action<int, int> CellOpenRequested;
|
||||
public event Action<int, int> CellFlagRequested;
|
||||
|
||||
private void Awake()
|
||||
{
|
||||
if (gameRoot == null)
|
||||
if (root == null)
|
||||
{
|
||||
gameRoot = gameObject;
|
||||
root = gameObject;
|
||||
}
|
||||
}
|
||||
|
||||
private void OnEnable()
|
||||
{
|
||||
AddButtonListeners();
|
||||
}
|
||||
|
||||
private void OnDisable()
|
||||
{
|
||||
RemoveButtonListeners();
|
||||
if (boardPanel == null)
|
||||
{
|
||||
boardPanel = transform as RectTransform;
|
||||
}
|
||||
}
|
||||
|
||||
private void Update()
|
||||
{
|
||||
TrackBoardResize();
|
||||
}
|
||||
|
||||
public void ShowGame()
|
||||
{
|
||||
gameRoot.SetActive(true);
|
||||
SetBoardRootActive(true);
|
||||
}
|
||||
|
||||
public void HideGame()
|
||||
{
|
||||
gameRoot.SetActive(true);
|
||||
SetBoardRootActive(false);
|
||||
}
|
||||
|
||||
public void ShowPause()
|
||||
{
|
||||
if (pauseRoot != null)
|
||||
{
|
||||
pauseRoot.SetActive(true);
|
||||
}
|
||||
}
|
||||
|
||||
public void HidePause()
|
||||
{
|
||||
if (pauseRoot != null)
|
||||
{
|
||||
pauseRoot.SetActive(false);
|
||||
}
|
||||
}
|
||||
|
||||
public void ShowResult(GameState state)
|
||||
{
|
||||
if (resultRoot != null)
|
||||
{
|
||||
resultRoot.SetActive(true);
|
||||
}
|
||||
|
||||
if (resultText != null)
|
||||
{
|
||||
resultText.text = state == GameState.Won ? "YOU WIN" : "GAME OVER";
|
||||
}
|
||||
}
|
||||
|
||||
public void HideResult()
|
||||
{
|
||||
if (resultRoot != null)
|
||||
{
|
||||
resultRoot.SetActive(false);
|
||||
}
|
||||
}
|
||||
|
||||
public void SetTimer(float seconds)
|
||||
{
|
||||
if (timerText != null)
|
||||
{
|
||||
timerText.text = Mathf.FloorToInt(seconds).ToString("00000");
|
||||
}
|
||||
}
|
||||
|
||||
public void SetMineCount(int minesCount)
|
||||
{
|
||||
if (mineText != null)
|
||||
{
|
||||
mineText.text = minesCount.ToString("00000");
|
||||
}
|
||||
TrackResize();
|
||||
}
|
||||
|
||||
public void BindConfig(MinesweeperUiConfig config)
|
||||
@@ -148,34 +65,20 @@ namespace Minesweeper.Presentation.Views
|
||||
uiConfig = config;
|
||||
}
|
||||
|
||||
public void BindScreens(MinesweeperScreenRefs refs)
|
||||
public void Show()
|
||||
{
|
||||
if (isActiveAndEnabled)
|
||||
{
|
||||
RemoveButtonListeners();
|
||||
}
|
||||
|
||||
boardPanel = refs.BoardPanel;
|
||||
gridLayoutGroup = refs.BoardGrid;
|
||||
pauseRoot = refs.PauseRoot;
|
||||
restartButton = refs.PauseRestartButton;
|
||||
resumeButton = refs.PauseResumeButton;
|
||||
mainMenuButton = refs.PauseMainMenuButton;
|
||||
resultRoot = refs.ResultRoot;
|
||||
resultRestartButton = refs.ResultRestartButton;
|
||||
resultMainMenuButton = refs.ResultMainMenuButton;
|
||||
resultText = refs.ResultText;
|
||||
Root.SetActive(true);
|
||||
ResetResizeTracking();
|
||||
|
||||
if (isActiveAndEnabled)
|
||||
{
|
||||
AddButtonListeners();
|
||||
}
|
||||
}
|
||||
|
||||
public void RebuildBoard(IReadOnlyList<BoardCellData> cells, int width, int height, ICellViewFactory cellViewFactory, bool revealUnflaggedMines)
|
||||
public void Hide()
|
||||
{
|
||||
ClearBoard();
|
||||
Root.SetActive(false);
|
||||
}
|
||||
|
||||
public void Rebuild(IReadOnlyList<BoardCellData> cells, int width, int height, ICellViewFactory cellViewFactory, bool revealUnflaggedMines)
|
||||
{
|
||||
Clear();
|
||||
currentBoardWidth = width;
|
||||
currentBoardHeight = height;
|
||||
currentCells = cells;
|
||||
@@ -187,10 +90,10 @@ namespace Minesweeper.Presentation.Views
|
||||
CreateCell(cells[i], cellViewFactory);
|
||||
}
|
||||
|
||||
RefreshBoard(cells, revealUnflaggedMines);
|
||||
Refresh(cells, revealUnflaggedMines);
|
||||
}
|
||||
|
||||
public void RefreshBoard(IReadOnlyList<BoardCellData> cells, bool revealUnflaggedMines)
|
||||
public void Refresh(IReadOnlyList<BoardCellData> cells, bool revealUnflaggedMines)
|
||||
{
|
||||
currentCells = cells;
|
||||
currentRevealUnflaggedMines = revealUnflaggedMines;
|
||||
@@ -205,95 +108,16 @@ namespace Minesweeper.Presentation.Views
|
||||
}
|
||||
}
|
||||
|
||||
public void SetBoardInputEnabled(bool enabled)
|
||||
public void SetInputEnabled(bool enabled)
|
||||
{
|
||||
boardInputEnabled = enabled;
|
||||
inputEnabled = enabled;
|
||||
foreach (var cell in cellsByCoordinate.Values)
|
||||
{
|
||||
cell.SetInputEnabled(enabled);
|
||||
}
|
||||
}
|
||||
|
||||
private void AddButtonListeners()
|
||||
{
|
||||
if (pauseButton != null)
|
||||
{
|
||||
pauseButton.onClick.AddListener(OnPauseClicked);
|
||||
}
|
||||
|
||||
if (restartButton != null)
|
||||
{
|
||||
restartButton.onClick.AddListener(OnRestartClicked);
|
||||
}
|
||||
|
||||
if (resumeButton != null)
|
||||
{
|
||||
resumeButton.onClick.AddListener(OnResumeClicked);
|
||||
}
|
||||
|
||||
if (mainMenuButton != null)
|
||||
{
|
||||
mainMenuButton.onClick.AddListener(OnMainMenuClicked);
|
||||
}
|
||||
|
||||
if (resultRestartButton != null)
|
||||
{
|
||||
resultRestartButton.onClick.AddListener(OnRestartClicked);
|
||||
}
|
||||
|
||||
if (resultMainMenuButton != null)
|
||||
{
|
||||
resultMainMenuButton.onClick.AddListener(OnMainMenuClicked);
|
||||
}
|
||||
}
|
||||
|
||||
private void RemoveButtonListeners()
|
||||
{
|
||||
if (pauseButton != null)
|
||||
{
|
||||
pauseButton.onClick.RemoveListener(OnPauseClicked);
|
||||
}
|
||||
|
||||
if (restartButton != null)
|
||||
{
|
||||
restartButton.onClick.RemoveListener(OnRestartClicked);
|
||||
}
|
||||
|
||||
if (resumeButton != null)
|
||||
{
|
||||
resumeButton.onClick.RemoveListener(OnResumeClicked);
|
||||
}
|
||||
|
||||
if (mainMenuButton != null)
|
||||
{
|
||||
mainMenuButton.onClick.RemoveListener(OnMainMenuClicked);
|
||||
}
|
||||
|
||||
if (resultRestartButton != null)
|
||||
{
|
||||
resultRestartButton.onClick.RemoveListener(OnRestartClicked);
|
||||
}
|
||||
|
||||
if (resultMainMenuButton != null)
|
||||
{
|
||||
resultMainMenuButton.onClick.RemoveListener(OnMainMenuClicked);
|
||||
}
|
||||
}
|
||||
|
||||
private void SetBoardRootActive(bool active)
|
||||
{
|
||||
if (boardPanel != null)
|
||||
{
|
||||
boardPanel.gameObject.SetActive(active);
|
||||
}
|
||||
|
||||
if (active)
|
||||
{
|
||||
ResetResizeTracking();
|
||||
}
|
||||
}
|
||||
|
||||
private void TrackBoardResize()
|
||||
private void TrackResize()
|
||||
{
|
||||
if (boardPanel == null || !boardPanel.gameObject.activeInHierarchy || currentCells == null || currentBoardWidth <= 0 || currentBoardHeight <= 0)
|
||||
{
|
||||
@@ -317,19 +141,19 @@ namespace Minesweeper.Presentation.Views
|
||||
if (resizeRefreshPending && Time.unscaledTime >= resizeStableAt)
|
||||
{
|
||||
resizeRefreshPending = false;
|
||||
RefreshBoardLayout();
|
||||
RefreshLayout();
|
||||
}
|
||||
}
|
||||
|
||||
private void RefreshBoardLayout()
|
||||
private void RefreshLayout()
|
||||
{
|
||||
ConfigureGrid(currentBoardWidth, currentBoardHeight);
|
||||
RefreshBoard(currentCells, currentRevealUnflaggedMines);
|
||||
Refresh(currentCells, currentRevealUnflaggedMines);
|
||||
}
|
||||
|
||||
private void ConfigureGrid(int width, int height)
|
||||
{
|
||||
if (gridLayoutGroup == null || boardPanel == null)
|
||||
if (gridLayoutGroup == null || boardPanel == null || uiConfig == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
@@ -358,11 +182,6 @@ namespace Minesweeper.Presentation.Views
|
||||
lastObservedLayoutSize = layoutSize;
|
||||
}
|
||||
|
||||
private static float CalculateContentPadding(float cellSize)
|
||||
{
|
||||
return Mathf.Max(MinimumContentPadding, cellSize * ContentPaddingReferencePadding / ContentPaddingReferenceCellSize);
|
||||
}
|
||||
|
||||
private Vector2 GetLayoutSourceSize()
|
||||
{
|
||||
var parentRect = boardPanel.parent as RectTransform;
|
||||
@@ -379,11 +198,6 @@ namespace Minesweeper.Presentation.Views
|
||||
}
|
||||
}
|
||||
|
||||
private static bool HasSizeChanged(Vector2 current, Vector2 previous)
|
||||
{
|
||||
return Mathf.Abs(current.x - previous.x) > ResizeSizeEpsilon || Mathf.Abs(current.y - previous.y) > ResizeSizeEpsilon;
|
||||
}
|
||||
|
||||
private float CalculateCellSize(float panelWidth, float panelHeight, int width, int height)
|
||||
{
|
||||
var widthUnits = width + 2f * uiConfig.BoardPaddingRatio + Mathf.Max(0, width - 1) * uiConfig.GridSpacingRatio;
|
||||
@@ -395,8 +209,18 @@ namespace Minesweeper.Presentation.Views
|
||||
|
||||
private void CreateCell(BoardCellData cell, ICellViewFactory cellViewFactory)
|
||||
{
|
||||
if (gridLayoutGroup == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
var view = cellViewFactory.CreateCell(cell, gridLayoutGroup.transform);
|
||||
view.SetInputEnabled(boardInputEnabled);
|
||||
if (view == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
view.SetInputEnabled(inputEnabled);
|
||||
view.OpenRequested += OnCellOpenRequested;
|
||||
view.FlagRequested += OnCellFlagRequested;
|
||||
view.PressStarted += OnCellPressStarted;
|
||||
@@ -404,7 +228,7 @@ namespace Minesweeper.Presentation.Views
|
||||
cellsByCoordinate[ToKey(cell.X, cell.Y)] = view;
|
||||
}
|
||||
|
||||
private void ClearBoard()
|
||||
private void Clear()
|
||||
{
|
||||
foreach (var cell in cellsByCoordinate.Values)
|
||||
{
|
||||
@@ -455,19 +279,14 @@ namespace Minesweeper.Presentation.Views
|
||||
PauseRequested?.Invoke();
|
||||
}
|
||||
|
||||
private void OnRestartClicked()
|
||||
private static float CalculateContentPadding(float cellSize)
|
||||
{
|
||||
RestartRequested?.Invoke();
|
||||
return Mathf.Max(MinimumContentPadding, cellSize * ContentPaddingReferencePadding / ContentPaddingReferenceCellSize);
|
||||
}
|
||||
|
||||
private void OnResumeClicked()
|
||||
private static bool HasSizeChanged(Vector2 current, Vector2 previous)
|
||||
{
|
||||
ResumeRequested?.Invoke();
|
||||
}
|
||||
|
||||
private void OnMainMenuClicked()
|
||||
{
|
||||
GoToMenuRequested?.Invoke();
|
||||
return Mathf.Abs(current.x - previous.x) > ResizeSizeEpsilon || Mathf.Abs(current.y - previous.y) > ResizeSizeEpsilon;
|
||||
}
|
||||
|
||||
private static int ToKey(int x, int y)
|
||||
@@ -0,0 +1,2 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 8e5eb8dfe520e3b40af304e66728dcfb
|
||||
@@ -10,10 +10,6 @@ namespace Minesweeper.Presentation.Views
|
||||
{
|
||||
public sealed class CellView : MonoBehaviour, IPointerClickHandler, IPointerDownHandler, IPointerUpHandler
|
||||
{
|
||||
private const string ContentImagePath = "Content/Image";
|
||||
private const string ContentLabelPath = "Content/Text (TMP)";
|
||||
private const string ContentPath = "Content";
|
||||
|
||||
[SerializeField] private Button button;
|
||||
[SerializeField] private Image backgroundImage;
|
||||
[SerializeField] private RectTransform contentRoot;
|
||||
@@ -39,46 +35,6 @@ namespace Minesweeper.Presentation.Views
|
||||
this.label = label;
|
||||
}
|
||||
|
||||
public void AutoBind()
|
||||
{
|
||||
if (button == null)
|
||||
{
|
||||
button = GetComponent<Button>();
|
||||
}
|
||||
|
||||
if (backgroundImage == null)
|
||||
{
|
||||
backgroundImage = GetComponent<Image>();
|
||||
}
|
||||
|
||||
if (contentRoot == null)
|
||||
{
|
||||
var contentTransform = transform.Find(ContentPath);
|
||||
if (contentTransform != null)
|
||||
{
|
||||
contentRoot = contentTransform.GetComponent<RectTransform>();
|
||||
}
|
||||
}
|
||||
|
||||
if (contentImage == null)
|
||||
{
|
||||
var contentImageTransform = transform.Find(ContentImagePath);
|
||||
if (contentImageTransform != null)
|
||||
{
|
||||
contentImage = contentImageTransform.GetComponent<Image>();
|
||||
}
|
||||
}
|
||||
|
||||
if (label == null)
|
||||
{
|
||||
var labelTransform = transform.Find(ContentLabelPath);
|
||||
if (labelTransform != null)
|
||||
{
|
||||
label = labelTransform.GetComponent<TMP_Text>();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void Initialize(int x, int y)
|
||||
{
|
||||
this.x = x;
|
||||
|
||||
@@ -1,2 +0,0 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 1c906a10872edd04480e534703fc4fea
|
||||
@@ -0,0 +1,22 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using Minesweeper.Core;
|
||||
using Minesweeper.Presentation.Factories;
|
||||
|
||||
namespace Minesweeper.Presentation.Views
|
||||
{
|
||||
public interface IBoardView : IView
|
||||
{
|
||||
event Action CellPressStarted;
|
||||
event Action CellPressEnded;
|
||||
event Action PauseRequested;
|
||||
event Action<int, int> CellOpenRequested;
|
||||
event Action<int, int> CellFlagRequested;
|
||||
|
||||
void Show();
|
||||
void Hide();
|
||||
void Rebuild(IReadOnlyList<BoardCellData> cells, int width, int height, ICellViewFactory cellViewFactory, bool revealUnflaggedMines);
|
||||
void Refresh(IReadOnlyList<BoardCellData> cells, bool revealUnflaggedMines);
|
||||
void SetInputEnabled(bool enabled);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,2 @@
|
||||
fileFormatVersion: 2
|
||||
guid: cfdc53be4df29994fa56373d71a3b43a
|
||||
@@ -1,31 +0,0 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using Minesweeper.Core;
|
||||
using Minesweeper.Presentation.Factories;
|
||||
|
||||
namespace Minesweeper.Presentation.Views
|
||||
{
|
||||
public interface IGameView : IView
|
||||
{
|
||||
event Action RestartRequested;
|
||||
event Action GoToMenuRequested;
|
||||
event Action PauseRequested;
|
||||
event Action ResumeRequested;
|
||||
event Action CellPressStarted;
|
||||
event Action CellPressEnded;
|
||||
event Action<int, int> CellOpenRequested;
|
||||
event Action<int, int> CellFlagRequested;
|
||||
|
||||
void ShowGame();
|
||||
void HideGame();
|
||||
void ShowPause();
|
||||
void HidePause();
|
||||
void ShowResult(GameState state);
|
||||
void HideResult();
|
||||
void SetMineCount(int minesCount);
|
||||
void SetTimer(float seconds);
|
||||
void RebuildBoard(IReadOnlyList<BoardCellData> cells, int width, int height, ICellViewFactory cellViewFactory, bool revealUnflaggedMines);
|
||||
void RefreshBoard(IReadOnlyList<BoardCellData> cells, bool revealUnflaggedMines);
|
||||
void SetBoardInputEnabled(bool enabled);
|
||||
}
|
||||
}
|
||||
@@ -1,2 +0,0 @@
|
||||
fileFormatVersion: 2
|
||||
guid: a8c5423ea37354a4e82b05aadfbf239f
|
||||
@@ -0,0 +1,14 @@
|
||||
using System;
|
||||
|
||||
namespace Minesweeper.Presentation.Views
|
||||
{
|
||||
public interface IPauseView : IView
|
||||
{
|
||||
event Action RestartRequested;
|
||||
event Action ResumeRequested;
|
||||
event Action GoToMenuRequested;
|
||||
|
||||
void Show();
|
||||
void Hide();
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,2 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 68d5d80ca9e50564b8616608563e8d73
|
||||
@@ -0,0 +1,14 @@
|
||||
using System;
|
||||
using Minesweeper.Core;
|
||||
|
||||
namespace Minesweeper.Presentation.Views
|
||||
{
|
||||
public interface IResultView : IView
|
||||
{
|
||||
event Action RestartRequested;
|
||||
event Action GoToMenuRequested;
|
||||
|
||||
void Show(GameState state);
|
||||
void Hide();
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,2 @@
|
||||
fileFormatVersion: 2
|
||||
guid: ab5a37a62d4a8284ea45b6d2c835a4d1
|
||||
@@ -1,47 +1,22 @@
|
||||
using TMPro;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
|
||||
namespace Minesweeper.Presentation.Views
|
||||
{
|
||||
public readonly struct MinesweeperScreenRefs
|
||||
{
|
||||
public MinesweeperScreenRefs(
|
||||
MainMenuView mainMenuView,
|
||||
RectTransform boardPanel,
|
||||
GridLayoutGroup boardGrid,
|
||||
GameObject pauseRoot,
|
||||
Button pauseRestartButton,
|
||||
Button pauseResumeButton,
|
||||
Button pauseMainMenuButton,
|
||||
GameObject resultRoot,
|
||||
Button resultRestartButton,
|
||||
Button resultMainMenuButton,
|
||||
TMP_Text resultText)
|
||||
BoardView boardView,
|
||||
PauseView pauseView,
|
||||
ResultView resultView)
|
||||
{
|
||||
MainMenuView = mainMenuView;
|
||||
BoardPanel = boardPanel;
|
||||
BoardGrid = boardGrid;
|
||||
PauseRoot = pauseRoot;
|
||||
PauseRestartButton = pauseRestartButton;
|
||||
PauseResumeButton = pauseResumeButton;
|
||||
PauseMainMenuButton = pauseMainMenuButton;
|
||||
ResultRoot = resultRoot;
|
||||
ResultRestartButton = resultRestartButton;
|
||||
ResultMainMenuButton = resultMainMenuButton;
|
||||
ResultText = resultText;
|
||||
BoardView = boardView;
|
||||
PauseView = pauseView;
|
||||
ResultView = resultView;
|
||||
}
|
||||
|
||||
public MainMenuView MainMenuView { get; }
|
||||
public RectTransform BoardPanel { get; }
|
||||
public GridLayoutGroup BoardGrid { get; }
|
||||
public GameObject PauseRoot { get; }
|
||||
public Button PauseRestartButton { get; }
|
||||
public Button PauseResumeButton { get; }
|
||||
public Button PauseMainMenuButton { get; }
|
||||
public GameObject ResultRoot { get; }
|
||||
public Button ResultRestartButton { get; }
|
||||
public Button ResultMainMenuButton { get; }
|
||||
public TMP_Text ResultText { get; }
|
||||
public BoardView BoardView { get; }
|
||||
public PauseView PauseView { get; }
|
||||
public ResultView ResultView { get; }
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,21 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using Minesweeper.Core;
|
||||
using Minesweeper.Presentation.Factories;
|
||||
|
||||
namespace Minesweeper.Presentation.Views
|
||||
{
|
||||
public sealed class NullBoardView : IBoardView
|
||||
{
|
||||
public event Action CellPressStarted { add { } remove { } }
|
||||
public event Action CellPressEnded { add { } remove { } }
|
||||
public event Action PauseRequested { add { } remove { } }
|
||||
public event Action<int, int> CellOpenRequested { add { } remove { } }
|
||||
public event Action<int, int> CellFlagRequested { add { } remove { } }
|
||||
public void Show() { }
|
||||
public void Hide() { }
|
||||
public void Rebuild(IReadOnlyList<BoardCellData> cells, int width, int height, ICellViewFactory cellViewFactory, bool revealUnflaggedMines) { }
|
||||
public void Refresh(IReadOnlyList<BoardCellData> cells, bool revealUnflaggedMines) { }
|
||||
public void SetInputEnabled(bool enabled) { }
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,2 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 0e79bb89d6efdcb4a8c7462de1871790
|
||||
@@ -1,102 +0,0 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using Minesweeper.Core;
|
||||
using Minesweeper.Presentation.Factories;
|
||||
|
||||
namespace Minesweeper.Presentation.Views
|
||||
{
|
||||
public sealed class NullGameView : IGameView
|
||||
{
|
||||
public event Action RestartRequested
|
||||
{
|
||||
add { }
|
||||
remove { }
|
||||
}
|
||||
|
||||
public event Action GoToMenuRequested
|
||||
{
|
||||
add { }
|
||||
remove { }
|
||||
}
|
||||
|
||||
public event Action PauseRequested
|
||||
{
|
||||
add { }
|
||||
remove { }
|
||||
}
|
||||
|
||||
public event Action ResumeRequested
|
||||
{
|
||||
add { }
|
||||
remove { }
|
||||
}
|
||||
|
||||
public event Action CellPressStarted
|
||||
{
|
||||
add { }
|
||||
remove { }
|
||||
}
|
||||
|
||||
public event Action CellPressEnded
|
||||
{
|
||||
add { }
|
||||
remove { }
|
||||
}
|
||||
|
||||
public event Action<int, int> CellOpenRequested
|
||||
{
|
||||
add { }
|
||||
remove { }
|
||||
}
|
||||
|
||||
public event Action<int, int> CellFlagRequested
|
||||
{
|
||||
add { }
|
||||
remove { }
|
||||
}
|
||||
|
||||
public void ShowGame()
|
||||
{
|
||||
}
|
||||
|
||||
public void HideGame()
|
||||
{
|
||||
}
|
||||
|
||||
public void ShowPause()
|
||||
{
|
||||
}
|
||||
|
||||
public void HidePause()
|
||||
{
|
||||
}
|
||||
|
||||
public void ShowResult(GameState state)
|
||||
{
|
||||
}
|
||||
|
||||
public void HideResult()
|
||||
{
|
||||
}
|
||||
|
||||
public void SetMineCount(int minesCount)
|
||||
{
|
||||
}
|
||||
|
||||
public void SetTimer(float seconds)
|
||||
{
|
||||
}
|
||||
|
||||
public void RebuildBoard(IReadOnlyList<BoardCellData> cells, int width, int height, ICellViewFactory cellViewFactory, bool revealUnflaggedMines)
|
||||
{
|
||||
}
|
||||
|
||||
public void RefreshBoard(IReadOnlyList<BoardCellData> cells, bool revealUnflaggedMines)
|
||||
{
|
||||
}
|
||||
|
||||
public void SetBoardInputEnabled(bool enabled)
|
||||
{
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,2 +0,0 @@
|
||||
fileFormatVersion: 2
|
||||
guid: c800a42df535f9347bea10f164fd2e15
|
||||
@@ -0,0 +1,13 @@
|
||||
using System;
|
||||
|
||||
namespace Minesweeper.Presentation.Views
|
||||
{
|
||||
public sealed class NullPauseView : IPauseView
|
||||
{
|
||||
public event Action RestartRequested { add { } remove { } }
|
||||
public event Action ResumeRequested { add { } remove { } }
|
||||
public event Action GoToMenuRequested { add { } remove { } }
|
||||
public void Show() { }
|
||||
public void Hide() { }
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,2 @@
|
||||
fileFormatVersion: 2
|
||||
guid: a2128d569219f1240ba7bb7c146fa1fd
|
||||
@@ -0,0 +1,13 @@
|
||||
using System;
|
||||
using Minesweeper.Core;
|
||||
|
||||
namespace Minesweeper.Presentation.Views
|
||||
{
|
||||
public sealed class NullResultView : IResultView
|
||||
{
|
||||
public event Action RestartRequested { add { } remove { } }
|
||||
public event Action GoToMenuRequested { add { } remove { } }
|
||||
public void Show(GameState state) { }
|
||||
public void Hide() { }
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,2 @@
|
||||
fileFormatVersion: 2
|
||||
guid: b1db865929a8fc24097435b51a80e818
|
||||
@@ -0,0 +1,99 @@
|
||||
using System;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
|
||||
namespace Minesweeper.Presentation.Views
|
||||
{
|
||||
public sealed class PauseView : MonoBehaviour, IPauseView
|
||||
{
|
||||
[SerializeField] private GameObject root;
|
||||
[SerializeField] private Button restartButton;
|
||||
[SerializeField] private Button resumeButton;
|
||||
[SerializeField] private Button mainMenuButton;
|
||||
|
||||
public event Action RestartRequested;
|
||||
public event Action ResumeRequested;
|
||||
public event Action GoToMenuRequested;
|
||||
|
||||
private GameObject Root => root != null ? root : gameObject;
|
||||
|
||||
private void Awake()
|
||||
{
|
||||
if (root == null)
|
||||
{
|
||||
root = gameObject;
|
||||
}
|
||||
}
|
||||
|
||||
private void OnEnable()
|
||||
{
|
||||
AddListeners();
|
||||
}
|
||||
|
||||
private void OnDisable()
|
||||
{
|
||||
RemoveListeners();
|
||||
}
|
||||
|
||||
public void Show()
|
||||
{
|
||||
Root.SetActive(true);
|
||||
}
|
||||
|
||||
public void Hide()
|
||||
{
|
||||
Root.SetActive(false);
|
||||
}
|
||||
|
||||
private void AddListeners()
|
||||
{
|
||||
if (restartButton != null)
|
||||
{
|
||||
restartButton.onClick.AddListener(OnRestartClicked);
|
||||
}
|
||||
|
||||
if (resumeButton != null)
|
||||
{
|
||||
resumeButton.onClick.AddListener(OnResumeClicked);
|
||||
}
|
||||
|
||||
if (mainMenuButton != null)
|
||||
{
|
||||
mainMenuButton.onClick.AddListener(OnMainMenuClicked);
|
||||
}
|
||||
}
|
||||
|
||||
private void RemoveListeners()
|
||||
{
|
||||
if (restartButton != null)
|
||||
{
|
||||
restartButton.onClick.RemoveListener(OnRestartClicked);
|
||||
}
|
||||
|
||||
if (resumeButton != null)
|
||||
{
|
||||
resumeButton.onClick.RemoveListener(OnResumeClicked);
|
||||
}
|
||||
|
||||
if (mainMenuButton != null)
|
||||
{
|
||||
mainMenuButton.onClick.RemoveListener(OnMainMenuClicked);
|
||||
}
|
||||
}
|
||||
|
||||
private void OnRestartClicked()
|
||||
{
|
||||
RestartRequested?.Invoke();
|
||||
}
|
||||
|
||||
private void OnResumeClicked()
|
||||
{
|
||||
ResumeRequested?.Invoke();
|
||||
}
|
||||
|
||||
private void OnMainMenuClicked()
|
||||
{
|
||||
GoToMenuRequested?.Invoke();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,2 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 548c3a1ddca35cc4d823c260a88dcecf
|
||||
@@ -0,0 +1,89 @@
|
||||
using System;
|
||||
using Minesweeper.Core;
|
||||
using TMPro;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
|
||||
namespace Minesweeper.Presentation.Views
|
||||
{
|
||||
public sealed class ResultView : MonoBehaviour, IResultView
|
||||
{
|
||||
[SerializeField] private GameObject root;
|
||||
[SerializeField] private Button restartButton;
|
||||
[SerializeField] private Button mainMenuButton;
|
||||
[SerializeField] private TMP_Text resultText;
|
||||
|
||||
public event Action RestartRequested;
|
||||
public event Action GoToMenuRequested;
|
||||
|
||||
private GameObject Root => root != null ? root : gameObject;
|
||||
|
||||
private void Awake()
|
||||
{
|
||||
if (root == null)
|
||||
{
|
||||
root = gameObject;
|
||||
}
|
||||
}
|
||||
|
||||
private void OnEnable()
|
||||
{
|
||||
AddListeners();
|
||||
}
|
||||
|
||||
private void OnDisable()
|
||||
{
|
||||
RemoveListeners();
|
||||
}
|
||||
|
||||
public void Show(GameState state)
|
||||
{
|
||||
Root.SetActive(true);
|
||||
if (resultText != null)
|
||||
{
|
||||
resultText.text = state == GameState.Won ? "YOU WIN" : "GAME OVER";
|
||||
}
|
||||
}
|
||||
|
||||
public void Hide()
|
||||
{
|
||||
Root.SetActive(false);
|
||||
}
|
||||
|
||||
private void AddListeners()
|
||||
{
|
||||
if (restartButton != null)
|
||||
{
|
||||
restartButton.onClick.AddListener(OnRestartClicked);
|
||||
}
|
||||
|
||||
if (mainMenuButton != null)
|
||||
{
|
||||
mainMenuButton.onClick.AddListener(OnMainMenuClicked);
|
||||
}
|
||||
}
|
||||
|
||||
private void RemoveListeners()
|
||||
{
|
||||
if (restartButton != null)
|
||||
{
|
||||
restartButton.onClick.RemoveListener(OnRestartClicked);
|
||||
}
|
||||
|
||||
if (mainMenuButton != null)
|
||||
{
|
||||
mainMenuButton.onClick.RemoveListener(OnMainMenuClicked);
|
||||
}
|
||||
}
|
||||
|
||||
private void OnRestartClicked()
|
||||
{
|
||||
RestartRequested?.Invoke();
|
||||
}
|
||||
|
||||
private void OnMainMenuClicked()
|
||||
{
|
||||
GoToMenuRequested?.Invoke();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,2 @@
|
||||
fileFormatVersion: 2
|
||||
guid: b0b04ab8a2ef00b4e8d36a96e4f034d8
|
||||
Reference in New Issue
Block a user