Files
FreewayGamesTest/Assets/Minesweeper/Runtime/Presentation/Views/MainMenuView.cs
T

54 lines
1.1 KiB
C#

using System;
using UnityEngine;
using UnityEngine.UI;
namespace Minesweeper.Presentation.Views
{
public sealed class MainMenuView : MonoBehaviour, IMainMenuView
{
[SerializeField] private GameObject root;
[SerializeField] private Button startButton;
public event Action StartClicked;
private void Awake()
{
if (root == null)
{
root = gameObject;
}
}
private void OnEnable()
{
if (startButton != null)
{
startButton.onClick.AddListener(OnStartClicked);
}
}
private void OnDisable()
{
if (startButton != null)
{
startButton.onClick.RemoveListener(OnStartClicked);
}
}
public void Show()
{
root.SetActive(true);
}
public void Hide()
{
root.SetActive(false);
}
private void OnStartClicked()
{
StartClicked?.Invoke();
}
}
}