Files
2026-05-27 03:26:36 +07:00

10 lines
293 B
C#

using UnityEngine;
namespace UniRx
{
internal static class YieldInstructionCache
{
public static readonly WaitForEndOfFrame WaitForEndOfFrame = new WaitForEndOfFrame();
public static readonly WaitForFixedUpdate WaitForFixedUpdate = new WaitForFixedUpdate();
}
}