134e38c57c
- Create new BootStatusUIView MonoBehaviour component with StatusText and ProgressSlider fields - Implement SetStatus() and SetProgress() methods for updating UI elements - Replace Transform-based ProgressFill in LoadingUIView with Slider component for better UX - Integrate BootStatusUIView into LoadState with real-time status updates during loading steps - Display formatted progress text (e.g., 'Loading 50%') alongside slider updates - Add SceneTemplateSettings.json to ProjectSettings for scene template configuration
49 lines
1.3 KiB
C#
49 lines
1.3 KiB
C#
using System;
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using System.Threading;
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using Cysharp.Threading.Tasks;
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using QuizPleaseTest.Boot.Flow;
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using QuizPleaseTest.Boot.UI;
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using QuizPleaseTest.Common.StateMachine;
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namespace QuizPleaseTest.Boot.States
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{
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public class MenuState : IState
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{
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private readonly MenuUIView _view;
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private readonly BootStatusUIView _statusView;
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private readonly IMenuRestartSignal _restartSignal;
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public MenuState(MenuUIView view, BootStatusUIView statusView, IMenuRestartSignal restartSignal)
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{
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_view = view;
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_statusView = statusView;
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_restartSignal = restartSignal;
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}
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public async UniTask EnterAsync(CancellationToken ct)
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{
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_statusView.SetStatus("Menu");
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_statusView.SetProgress(1f);
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_view.Bind(new MenuUIViewModel(_restartSignal));
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_view.Initialize();
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try
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{
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await _restartSignal.WaitAsync(ct);
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}
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catch (OperationCanceledException) when (ct.IsCancellationRequested)
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{
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_view.Release();
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throw;
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}
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}
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public UniTask ExitAsync(CancellationToken ct)
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{
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_view.Release();
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return UniTask.CompletedTask;
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}
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}
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}
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