[Fix] Name & add meta
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@@ -7,7 +7,7 @@ using YachtDice.Modifiers.Runtime;
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namespace YachtDice.Modifiers.Conditions
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{
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[CreateAssetMenu(fileName = "CategoryCondition", menuName = "YachtDice/Modifiers/Conditions/Category")]
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public class CategoryCondition : ConditionSO
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public class CategoryCondition : Condition
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{
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[SerializeField] private CategoryDefinition requiredCategory;
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@@ -6,7 +6,7 @@ using YachtDice.Modifiers.Runtime;
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namespace YachtDice.Modifiers.Conditions
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{
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[CreateAssetMenu(fileName = "DiceCountCondition", menuName = "YachtDice/Modifiers/Conditions/Dice Count")]
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public class DiceCountCondition : ConditionSO
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public class DiceCountCondition : Condition
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{
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[Tooltip("Die face value to count (1-6). 0 = any value.")]
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[SerializeField, Range(0, 6)] private int targetValue;
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@@ -6,7 +6,7 @@ using YachtDice.Modifiers.Runtime;
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namespace YachtDice.Modifiers.Conditions
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{
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[CreateAssetMenu(fileName = "DieValueCondition", menuName = "YachtDice/Modifiers/Conditions/Die Value")]
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public class DieValueCondition : ConditionSO
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public class DieValueCondition : Condition
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{
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[SerializeField, Range(1, 6)] private int targetValue = 1;
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[SerializeField] private int minCount = 1;
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@@ -6,7 +6,7 @@ using YachtDice.Modifiers.Runtime;
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namespace YachtDice.Modifiers.Conditions
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{
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[CreateAssetMenu(fileName = "MinScoreCondition", menuName = "YachtDice/Modifiers/Conditions/Min Score")]
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public class MinScoreCondition : ConditionSO
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public class MinScoreCondition : Condition
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{
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[SerializeField] private int minimumBaseScore;
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